mediawiki-extensions-Math/modules/ve-math/tools/makeSvgsAndCss.js
Umherirrender f2cb640687 Avoid shadowed variables in javascript
Change-Id: I4d7148c46c04447a7aba5ce96379ce9038be5752
2020-09-19 18:19:08 +00:00

233 lines
7.4 KiB
JavaScript
Executable file

#!/usr/bin/env node
'use strict';
/* eslint-disable no-use-before-define */
function generateCSS( symbolsFile, cssFile, inputType ) {
let cssRules = []; // Whole CSS rules
const
rerenderAll = process.argv.slice( 2 ).indexOf( '--all' ) !== -1,
unmodifiedClasses = {},
cssClasses = {}, // Unique part of class name and whether baseline is shifted
generatedRules = [],
currentRule = [],
symbolList = [], // Symbols whose CSS rules need to be added or adjusted
cssPrefix = '.ve-ui-mwLatexSymbol-',
fs = require( 'fs' ),
http = require( 'http' ),
querystring = require( 'querystring' ),
mathoidMaxConnections = 20,
// If symbol.alignBaseline is true, a background-position property will be added to the
// CSS rule to shift the baseline of the SVG to be a certain proportion of the way up the
// button.
singleButtonHeight = 1.8, // Height of the single-height math dialog buttons in em
baseline = 0.65; // Proportion of the way down the button the baseline should be
const symbolsData = fs.readFileSync( symbolsFile ).toString();
let cssData;
try {
cssData = fs.readFileSync( cssFile ).toString();
} catch ( e ) {}
function encodeURIComponentForCSS( str ) {
return encodeURIComponent( str )
.replace( /[!'*()]/g, ( chr ) => '%' + chr.charCodeAt( 0 ).toString( 16 ) );
}
/**
* Make the className, replacing any non-alphanumerics with their character code
*
* The reverse of function would look like this, although we have no use for it yet:
*
* return className.replace( /_([0-9]+)_/g, ( all, one ) => String.fromCharCode( +one ) } );
*
* @param {string} tex TeX input
* @return {string} Class name
*/
function texToClass( tex ) {
return tex.replace( /[^\w]/g, ( c ) => '_' + c.charCodeAt( 0 ) + '_' );
}
function makeRequest( symbol ) {
const
tex = symbol.tex || symbol.insert,
data = querystring.stringify( {
q: inputType === 'chem' ? '\\ce{' + tex + '}' : tex,
type: inputType
} ),
// API call to mathoid
options = {
host: 'localhost',
port: '10044',
path: '/',
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
'Content-Length': Buffer.byteLength( data )
}
};
// Populate and make the API call
const request = http.request( options, ( res ) => {
let body = '';
res.setEncoding( 'utf8' );
res.on( 'data', ( innerData ) => {
body += innerData;
} );
res.on( 'end', () => {
const
className = texToClass( tex ),
bodyData = JSON.parse( body ),
svg = bodyData.svg;
if ( Object.prototype.hasOwnProperty.call( generatedRules, className ) ) {
console.log( className + ' already generated' );
onEnd();
return;
}
generatedRules[ className ] = true;
if ( !svg ) {
console.log( tex + ' FAILED: ' + body );
onEnd();
return;
}
let cssRule = cssPrefix + className + ' {\n' +
'\tbackground-image: url( data:image/svg+xml,' + encodeURIComponentForCSS( svg ) + ' );\n';
if ( symbol.alignBaseline ) {
// Convert buttonHeight from em to ex, because SVG height is given in ex. (This is an
// approximation, since the em:ex ratio differs from font to font.)
const buttonHeight = symbol.largeLayout ? singleButtonHeight * 4 : singleButtonHeight * 1.9931;
// height and verticalAlign rely on the format of the SVG parameters
// HACK: Adjust these by a factor of 0.8 to match VE's default font size of 0.8em
const height = parseFloat( bodyData.mathoidStyle.match( /height:\s*([\d.]+)ex/ )[ 1 ] ) * 0.8;
const verticalAlign = -parseFloat( bodyData.mathoidStyle.match( /vertical-align:\s*([-\d.]+)ex/ )[ 1 ] ) * 0.8;
// CSS percentage positioning is based on the difference between the image and container sizes
const heightDifference = buttonHeight - height;
const offset = 100 * ( verticalAlign - height + ( baseline * buttonHeight ) ) / heightDifference;
cssRule += '\tbackground-position: 50% ' + offset + '%;\n' +
'}';
cssRules.push( cssRule );
console.log( tex + ' -> ' + className );
} else {
cssRule += '}';
cssRules.push( cssRule );
console.log( tex + ' -> ' + className );
}
onEnd();
} );
} );
request.setTimeout( 10000 );
request.write( data );
request.end();
runNext();
}
function onEnd() {
count--;
runNext();
}
function runNext() {
if ( count < mathoidMaxConnections && symbolList.length ) {
count++;
makeRequest( symbolList.shift() );
}
if ( !symbolList.length && !count ) {
cssRules.sort();
fs.writeFileSync(
cssFile,
'/*!\n' +
' * This file is GENERATED by tools/makeSvgsAndCss.js\n' +
' * DO NOT EDIT\n' +
' */\n' +
'\n' +
cssRules.join( '\n\n' ) +
'\n'
);
}
}
if ( cssData ) {
let currentClassName;
const cssLines = cssData.split( '\n' );
for ( let i = 0; i < cssLines.length; i++ ) {
if ( cssLines[ i ].indexOf( cssPrefix ) === 0 ) {
currentClassName = cssLines[ i ].slice( cssPrefix.length, -2 );
currentRule.push( cssLines[ i ] );
cssClasses[ currentClassName ] = false; // Default to false
} else if ( currentRule.length ) {
currentRule.push( cssLines[ i ] );
if ( cssLines[ i ].indexOf( '\tbackground-position' ) === 0 ) {
cssClasses[ currentClassName ] = true;
}
if ( cssLines[ i ].indexOf( '}' ) === 0 ) {
cssRules.push( currentRule.join( '\n' ) );
currentRule.splice( 0, currentRule.length );
}
}
}
}
const symbolObject = JSON.parse( symbolsData );
for ( const group in symbolObject ) {
const symbols = symbolObject[ group ];
for ( let i = 0; i < symbols.length; i++ ) {
const symbol = symbols[ i ];
if ( symbol.duplicate || symbol.notWorking ) {
continue;
}
const currentClassName = texToClass( symbol.tex || symbol.insert );
const alignBaseline = !symbol.alignBaseline;
// If symbol is not in the old CSS file, or its alignBaseline status has changed,
// add it to symbolList. Check to make sure it hasn't already been added.
if (
rerenderAll ||
cssClasses[ currentClassName ] === undefined ||
( unmodifiedClasses[ currentClassName ] !== true &&
cssClasses[ currentClassName ] === alignBaseline )
) {
symbolList.push( symbol );
} else {
// At the end of this loop, any CSS class names that aren't in unmodifiedClasses
// will be deleted from cssRules. cssRules will then only contain rules that will
// stay unmodified.
unmodifiedClasses[ currentClassName ] = true;
}
}
}
console.log( '----' );
console.log( 'Comparing ' + cssFile + ' and ' + symbolsFile );
console.log( Object.keys( cssClasses ).length + ' images found in ' + cssFile );
console.log( symbolList.length + ' symbols need rendering' );
if ( !rerenderAll ) {
console.log( Object.keys( unmodifiedClasses ).length + ' symbols already rendered' );
console.log( 'To re-render all symbols, use --all' );
}
// Keep only classes that will stay the same. Remove classes that are being adjusted and
// classes of symbols that have been deleted from the JSON.
cssRules = cssRules.filter( ( rule ) => {
const currentClassName = rule.split( '\n' )[ 0 ].slice( cssPrefix.length, -2 );
if ( unmodifiedClasses[ currentClassName ] ) {
return true;
}
console.log( 'Removing or adjusting: ' + currentClassName );
return false;
} );
let count = 0;
runNext();
}
generateCSS( '../mathSymbols.json', '../ve.ui.MWMathSymbols.css', 'tex' );
generateCSS( '../chemSymbols.json', '../ve.ui.MWChemSymbols.css', 'chem' );