mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Echo
synced 2024-12-28 15:43:03 +00:00
2dd3780966
Change-Id: I01da3714b1f5d9b1926ee4394c15f594efb01245
245 lines
6.7 KiB
JavaScript
245 lines
6.7 KiB
JavaScript
( function () {
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/**
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* Notifications list widget.
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* All of its items must be of the mw.echo.ui.NotificationItem type.
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*
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* @class
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* @extends mw.echo.ui.SortedListWidget
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*
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* @constructor
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* @param {mw.echo.Controller} controller Echo notifications controller
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* @param {mw.echo.dm.ModelManager} manager Model manager
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* @param {Object} [config] Configuration object
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* marked as read when they are seen.
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* @param {string} [config.timestamp=0] A timestamp representing the latest item in
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* the list.
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* @param {jQuery} [config.$overlay] A jQuery element functioning as an overlay
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* for popups.
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*/
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mw.echo.ui.NotificationsListWidget = function MwEchoUiNotificationsListWidget( controller, manager, config ) {
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config = config || {};
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// Parent constructor
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mw.echo.ui.NotificationsListWidget.super.call(
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this,
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// Sorting callback
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( a, b ) => {
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if ( !a.isRead() && b.isRead() ) {
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return -1; // Unread items are always above read items
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} else if ( a.isRead() && !b.isRead() ) {
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return 1;
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} else if ( !a.isForeign() && b.isForeign() ) {
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return -1;
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} else if ( a.isForeign() && !b.isForeign() ) {
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return 1;
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}
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// Reverse sorting
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if ( b.getTimestamp() < a.getTimestamp() ) {
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return -1;
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} else if ( b.getTimestamp() > a.getTimestamp() ) {
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return 1;
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}
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// Fallback on IDs
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return b.getId() - a.getId();
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},
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config
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);
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// Initialize models
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this.controller = controller;
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this.manager = manager;
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this.models = {};
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// Properties
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this.$overlay = config.$overlay || this.$element;
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this.timestamp = config.timestamp || 0;
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// Dummy 'loading' option widget
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this.loadingOptionWidget = new mw.echo.ui.PlaceholderItemWidget();
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this.resetLoadingOption();
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this.manager.connect( this, {
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update: 'resetDataFromModel',
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discard: 'onModelManagerDiscard'
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} );
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this.$element
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.addClass( 'mw-echo-ui-notificationsListWidget' );
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};
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/* Initialization */
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OO.inheritClass( mw.echo.ui.NotificationsListWidget, mw.echo.ui.SortedListWidget );
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/* Events */
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/**
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* The content of this list has changed.
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* This event is to state that not only has the content changed
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* but the actual DOM has been manipulated.
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*
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* @event mw.echo.ui.NotificationsListWidget#modified
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*/
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/* Methods */
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mw.echo.ui.NotificationsListWidget.prototype.onModelManagerDiscard = function ( modelName ) {
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const items = this.getItems();
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// For the moment, this is only relevant for xwiki bundles.
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// Local single items will not get their entire model removed, but
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// local bundles may - when that happens, the condition below should
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// also deal with local bundles and removing them specifically
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if ( modelName === 'xwiki' ) {
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for ( let i = 0; i < items.length; i++ ) {
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if ( items[ i ] instanceof mw.echo.ui.CrossWikiNotificationItemWidget ) {
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this.removeItems( [ items[ i ] ] );
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this.checkForEmptyNotificationsList();
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return;
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}
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}
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}
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this.emit( 'modified' );
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};
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/**
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* Respond to model manager update event.
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* This event means we are repopulating the entire list and the
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* associated models within it.
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*
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* @param {Object} models Object of new models to populate the
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* list.
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* @fires mw.echo.ui.NotificationsListWidget#modified
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*/
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mw.echo.ui.NotificationsListWidget.prototype.resetDataFromModel = function ( models ) {
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const itemWidgets = [];
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let $elements = $();
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// Detach all attached models
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for ( const modelId in this.models ) {
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this.detachModel( modelId );
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}
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// Attach and process new models
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for ( const modelId in models ) {
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const model = models[ modelId ];
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this.attachModel( modelId, model );
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// Build widgets based on the data in the model
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if ( model.isGroup() ) {
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let widget;
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if ( model.isForeign() ) {
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// One Widget to Rule Them All
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widget = new mw.echo.ui.CrossWikiNotificationItemWidget(
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this.controller,
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model,
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{
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$overlay: this.$overlay,
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animateSorting: this.animated
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}
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);
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} else {
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// local bundle
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widget = new mw.echo.ui.BundleNotificationItemWidget(
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this.controller,
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model,
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{
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$overlay: this.$overlay,
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bundle: false,
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animateSorting: this.animated
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}
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);
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}
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itemWidgets.push( widget );
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$elements = $elements.add( widget.$element );
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} else {
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const subItems = model.getItems();
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// Separate widgets per item
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for ( let i = 0; i < subItems.length; i++ ) {
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const subItem = subItems[ i ];
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const widget = new mw.echo.ui.SingleNotificationItemWidget(
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this.controller,
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subItem,
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{
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$overlay: this.$overlay,
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bundle: false
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}
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);
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itemWidgets.push( widget );
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$elements = $elements.add( widget.$element );
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}
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}
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}
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// Reset the current items and re-add the new item widgets
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this.clearItems();
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// fire render hook
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mw.hook( 'ext.echo.notifications.beforeRender' ).fire( this.$element, $elements );
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this.addItems( itemWidgets );
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this.checkForEmptyNotificationsList();
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this.emit( 'modified' );
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};
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/**
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* Attach a model to the widget
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*
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* @param {string} modelId Symbolic name for the model
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* @param {mw.echo.dm.SortedList} model Notifications list model
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*/
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mw.echo.ui.NotificationsListWidget.prototype.attachModel = function ( modelId, model ) {
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this.models[ modelId ] = model;
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};
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/**
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* Detach a model from the widget
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*
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* @param {string} modelId Notifications list model
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*/
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mw.echo.ui.NotificationsListWidget.prototype.detachModel = function ( modelId ) {
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this.models[ modelId ].disconnect( this );
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delete this.models[ modelId ];
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};
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/**
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* Reset the loading 'dummy' option widget
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*
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* @param {string} [label] Label for the option widget
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* @param {string} [link] Link for the option widget
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* @fires mw.echo.ui.NotificationsListWidget#modified
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*/
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mw.echo.ui.NotificationsListWidget.prototype.resetLoadingOption = function ( label, link ) {
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this.loadingOptionWidget.setLabel( label || '' );
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this.loadingOptionWidget.setLink( link || '' );
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if ( this.isEmpty() ) {
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this.addItems( [ this.loadingOptionWidget ] );
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}
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this.emit( 'modified' );
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};
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/**
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* Check if the list of notifications is empty and udpate the placeholder
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* widget as needed.
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*/
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mw.echo.ui.NotificationsListWidget.prototype.checkForEmptyNotificationsList = function () {
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this.resetLoadingOption( this.isEmpty() ? mw.msg( 'echo-notification-placeholder' ) : '' );
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};
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/**
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* Reset the 'initiallyUnseen' state of all items
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*/
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mw.echo.ui.NotificationsListWidget.prototype.resetInitiallyUnseenItems = function () {
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const itemWidgets = this.getItems();
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for ( let i = 0; i < itemWidgets.length; i++ ) {
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itemWidgets[ i ].resetInitiallyUnseen();
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}
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};
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}() );
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