mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Echo
synced 2024-11-24 16:04:35 +00:00
bee8aaa499
Separate the behavior of promise vs event when changes happen and we need to clip the popup. The popup should only clip itself after the DOM has finished populating, not "just" after the model has been populated with data. Adding an event that triggers whenever the main list changes anything that is in its DOM, and having the badge widget trigger a popup clip will solve this issue and untangle the expectation of the promises vs. the widgets populating themselves through the events. Change-Id: Iff9996eb1810e7ade135359139e16837e6dc74f0
245 lines
6.5 KiB
JavaScript
245 lines
6.5 KiB
JavaScript
( function ( mw, $ ) {
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/**
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* Notifications list widget.
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* All of its items must be of the mw.echo.ui.NotificationItem type.
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*
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* @class
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* @extends mw.echo.ui.SortedListWidget
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*
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* @constructor
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* @param {mw.echo.Controller} controller Echo notifications controller
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* @param {mw.echo.dm.ModelManager} manager Model manager
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* @param {Object} [config] Configuration object
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* marked as read when they are seen.
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* @cfg {jQuery} [$overlay] A jQuery element functioning as an overlay
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* for popups.
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*/
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mw.echo.ui.NotificationsListWidget = function MwEchoUiNotificationsListWidget( controller, manager, config ) {
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config = config || {};
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// Parent constructor
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mw.echo.ui.NotificationsListWidget.parent.call(
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this,
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// Sorting callback
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function ( a, b ) {
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if ( !a.isRead() && b.isRead() ) {
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return -1; // Unread items are always above read items
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} else if ( a.isRead() && !b.isRead() ) {
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return 1;
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} else if ( !a.isForeign() && b.isForeign() ) {
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return -1;
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} else if ( a.isForeign() && !b.isForeign() ) {
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return 1;
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}
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// Reverse sorting
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if ( b.getTimestamp() < a.getTimestamp() ) {
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return -1;
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} else if ( b.getTimestamp() > a.getTimestamp() ) {
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return 1;
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}
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// Fallback on IDs
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return b.getId() - a.getId();
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},
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config
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);
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// Initialize models
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this.controller = controller;
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this.manager = manager;
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this.models = {};
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// Properties
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this.$overlay = config.$overlay || this.$element;
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this.timestamp = config.timestamp || 0;
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// Dummy 'loading' option widget
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this.loadingOptionWidget = new mw.echo.ui.PlaceholderItemWidget();
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this.resetLoadingOption();
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this.manager.connect( this, {
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update: 'resetDataFromModel',
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discard: 'onModelManagerDiscard'
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} );
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this.$element
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.addClass( 'mw-echo-ui-notificationsListWidget' );
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};
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/* Initialization */
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OO.inheritClass( mw.echo.ui.NotificationsListWidget, mw.echo.ui.SortedListWidget );
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/* Events */
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/**
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* @event modified
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*
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* The content of this list has changed.
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* This event is to state that not only has the content changed
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* but the actual DOM has been manipulated.
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*/
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/* Methods */
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mw.echo.ui.NotificationsListWidget.prototype.onModelManagerDiscard = function ( modelName ) {
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var i,
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items = this.getItems();
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// For the moment, this is only relevant for xwiki bundles.
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// Local single items will not get their entire model removed, but
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// local bundles may - when that happens, the condition below should
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// also deal with local bundles and removing them specifically
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if ( modelName === 'xwiki' ) {
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for ( i = 0; i < items.length; i++ ) {
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if ( items[ i ] instanceof mw.echo.ui.CrossWikiNotificationItemWidget ) {
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this.removeItems( [ items[ i ] ] );
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this.checkForEmptyNotificationsList();
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return;
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}
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}
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}
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this.emit( 'modified' );
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};
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/**
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* Respond to model manager update event.
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* This event means we are repopulating the entire list and the
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* associated models within it.
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*
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* @param {Object} models Object of new models to populate the
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* list.
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* @fires modified
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*/
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mw.echo.ui.NotificationsListWidget.prototype.resetDataFromModel = function ( models ) {
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var i, modelId, model, subItems, subItem, widget,
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itemWidgets = [],
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$elements = $();
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// Detach all attached models
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for ( modelId in this.models ) {
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this.detachModel( modelId );
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}
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// Attach and process new models
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for ( modelId in models ) {
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model = models[ modelId ];
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this.attachModel( modelId, model );
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// Build widgets based on the data in the model
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if ( model.isGroup() ) {
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if ( model.isForeign() ) {
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// One Widget to Rule Them All
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widget = new mw.echo.ui.CrossWikiNotificationItemWidget(
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this.controller,
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model,
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{
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$overlay: this.$overlay,
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animateSorting: this.animated
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}
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);
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} else {
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// local bundle
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widget = new mw.echo.ui.BundleNotificationItemWidget(
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this.controller,
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model,
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{
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$overlay: this.$overlay,
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bundle: false,
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animateSorting: this.animated
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}
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);
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}
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itemWidgets.push( widget );
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$elements = $elements.add( widget.$element );
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} else {
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subItems = model.getItems();
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// Separate widgets per item
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for ( i = 0; i < subItems.length; i++ ) {
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subItem = subItems[ i ];
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widget = new mw.echo.ui.SingleNotificationItemWidget(
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this.controller,
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subItem,
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{
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$overlay: this.$overlay,
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bundle: false
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}
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);
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itemWidgets.push( widget );
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$elements = $elements.add( widget.$element );
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}
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}
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}
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// Reset the current items and re-add the new item widgets
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this.clearItems();
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// fire render hook
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mw.hook( 'ext.echo.notifications.beforeRender' ).fire( this.$element, $elements );
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this.addItems( itemWidgets );
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this.checkForEmptyNotificationsList();
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this.emit( 'modified' );
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};
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/**
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* Attach a model to the widget
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*
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* @param {string} modelId Symbolic name for the model
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* @param {mw.echo.dm.SortedList} model Notifications list model
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*/
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mw.echo.ui.NotificationsListWidget.prototype.attachModel = function ( modelId, model ) {
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this.models[ modelId ] = model;
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};
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/**
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* Detach a model from the widget
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*
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* @param {string} modelId Notifications list model
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*/
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mw.echo.ui.NotificationsListWidget.prototype.detachModel = function ( modelId ) {
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this.models[ modelId ].disconnect( this );
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delete this.models[ modelId ];
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};
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/**
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* Reset the loading 'dummy' option widget
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*
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* @param {string} [label] Label for the option widget
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* @param {string} [link] Link for the option widget
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* @fires modified
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*/
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mw.echo.ui.NotificationsListWidget.prototype.resetLoadingOption = function ( label, link ) {
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this.loadingOptionWidget.setLabel( label || '' );
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this.loadingOptionWidget.setLink( link || '' );
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if ( this.isEmpty() ) {
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this.addItems( [ this.loadingOptionWidget ] );
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}
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this.emit( 'modified' );
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};
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/**
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* Check if the list of notifications is empty and udpate the placeholder
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* widget as needed.
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*/
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mw.echo.ui.NotificationsListWidget.prototype.checkForEmptyNotificationsList = function () {
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this.resetLoadingOption( this.isEmpty() ? mw.msg( 'echo-notification-placeholder' ) : '' );
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};
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/**
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* Reset the 'initiallyUnseen' state of all items
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*/
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mw.echo.ui.NotificationsListWidget.prototype.resetInitiallyUnseenItems = function () {
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var i,
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itemWidgets = this.getItems();
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for ( i = 0; i < itemWidgets.length; i++ ) {
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itemWidgets[ i ].resetInitiallyUnseen();
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}
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};
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}( mediaWiki, jQuery ) );
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