mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Echo
synced 2024-11-29 01:54:33 +00:00
f6c9e68577
We've corrected this behavior for updating seenTime but not for setting the notifications as read if the widget is configured as 'markReadWhenSeen' which produced unexpected issues with updating alerts. This is fixed in this commit. Change-Id: I4d2420a81d2b8409749ad1621b2d56bdd14e8c6e
346 lines
11 KiB
JavaScript
346 lines
11 KiB
JavaScript
( function ( mw, $ ) {
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/**
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* Notification badge button widget for echo popup.
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*
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* @class
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* @extends OO.ui.ButtonWidget
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*
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* @constructor
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* @param {Object} [config] Configuration object
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* @cfg {string} [type='alert'] Notification type 'alert' or 'message'
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* @cfg {number} [numItems=0] How many items are in the button display
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* @cfg {boolean} [hasUnseen=false] Whether there are unseen items
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* @cfg {boolean} [markReadWhenSeen=false] Mark all notifications as read on open
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* @cfg {number} [popupWidth=450] The width of the popup
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* @cfg {string|Object} [badgeIcon] The icons to use for this button.
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* If this is a string, it will be used as the icon regardless of the state.
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* If it is an object, it must include
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* the properties 'unseen' and 'seen' with icons attached to both. For example:
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* { badgeIcon: {
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* unseen: 'bellOn',
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* seen: 'bell'
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* } }
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* @cfg {string} [href] URL the badge links to
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*/
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mw.echo.ui.NotificationBadgeWidget = function MwEchoUiNotificationBadgeButtonPopupWidget( config ) {
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var buttonFlags, allNotificationsButton, preferencesButton, footerButtonGroupWidget, $footer;
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config = config || {};
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config.links = config.links || {};
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// Parent constructor
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mw.echo.ui.NotificationBadgeWidget.parent.call( this, config );
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// Mixin constructors
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OO.ui.mixin.PendingElement.call( this, config );
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this.type = config.type || 'alert';
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this.numItems = config.numItems || 0;
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this.markReadWhenSeen = !!config.markReadWhenSeen;
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this.badgeIcon = config.badgeIcon || {};
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this.hasRunFirstTime = false;
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this.currentUnreadCountInBadge = 0;
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buttonFlags = [ 'primary' ];
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if ( !!config.hasUnseen ) {
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buttonFlags.push( 'unseen' );
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}
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this.badgeButton = new mw.echo.ui.BadgeLinkWidget( {
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label: this.numItems,
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flags: buttonFlags,
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badgeIcon: config.badgeIcon,
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// The following messages can be used here:
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// tooltip-pt-notifications-alert
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// tooltip-pt-notifications-message
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title: mw.msg( 'tooltip-pt-notifications-' + this.type ),
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href: config.href
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} );
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// View model
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this.notificationsModel = new mw.echo.dm.NotificationsModel( {
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type: this.type,
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limit: 25,
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userLang: mw.config.get( 'wgUserLanguage' ),
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apiData: mw.echo.apiCallParams
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} );
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// Notifications widget
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this.notificationsWidget = new mw.echo.ui.NotificationsWidget(
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this.notificationsModel,
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{
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type: this.type,
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markReadWhenSeen: this.markReadWhenSeen
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}
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);
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// Footer
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allNotificationsButton = new OO.ui.ButtonWidget( {
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icon: 'next',
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label: mw.msg( 'echo-overlay-link' ),
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href: config.links.notifications,
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classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-allnotifs' ]
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} );
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preferencesButton = new OO.ui.ButtonWidget( {
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icon: 'advanced',
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label: mw.msg( 'mypreferences' ),
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href: config.links.preferences,
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classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-preferences' ]
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} );
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footerButtonGroupWidget = new OO.ui.ButtonGroupWidget( {
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items: [ allNotificationsButton, preferencesButton ]
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} );
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$footer = $( '<div>' )
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.addClass( 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer' )
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.append( footerButtonGroupWidget.$element );
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this.popup = new OO.ui.PopupWidget( {
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$content: this.notificationsWidget.$element,
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$footer: $footer,
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width: config.popupWidth || 450,
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autoClose: true,
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$autoCloseIgnore: this.$element,
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head: true,
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// The following messages can be used here:
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// echo-notification-alert-text-only
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// echo-notification-message-text-only
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label: mw.msg( 'echo-notification-' + this.type + '-text-only' ),
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classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-popup' ]
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} );
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// HACK: Add an icon to the popup head label
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this.popupHeadIcon = new OO.ui.IconWidget();
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this.popup.$head.prepend( this.popupHeadIcon.$element );
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this.setPendingElement( this.popup.$head );
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this.updateIcon( !!config.hasUnseen );
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// Mark all as read button
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this.markAllReadButton = new OO.ui.ButtonWidget( {
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framed: false,
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label: mw.msg( 'echo-mark-all-as-read' ),
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classes: [ 'mw-echo-ui-notificationsWidget-markAllReadButton' ]
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} );
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// Hide the close button
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this.popup.closeButton.toggle( false );
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// Add the 'mark all as read' button to the header
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this.popup.$head.append( this.markAllReadButton.$element );
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this.markAllReadButton.toggle( false );
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// Events
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this.markAllReadButton.connect( this, { click: 'onMarkAllReadButtonClick' } );
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this.notificationsModel.connect( this, {
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updateSeenTime: 'updateBadge',
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add: 'updateBadge',
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unseenChange: 'updateBadge',
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unreadChange: 'updateBadge'
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} );
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this.popup.connect( this, { toggle: 'onPopupToggle' } );
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this.badgeButton.connect( this, {
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click: 'onBadgeButtonClick'
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} );
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this.$element
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.prop( 'id', 'pt-notifications-' + this.type )
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// The following classes can be used here:
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// mw-echo-ui-notificationBadgeButtonPopupWidget-alert
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// mw-echo-ui-notificationBadgeButtonPopupWidget-message
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.addClass(
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'mw-echo-ui-notificationBadgeButtonPopupWidget ' +
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'mw-echo-ui-notificationBadgeButtonPopupWidget-' + this.type
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)
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.append(
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this.badgeButton.$element,
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this.popup.$element
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);
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};
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/* Initialization */
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OO.inheritClass( mw.echo.ui.NotificationBadgeWidget, OO.ui.Widget );
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OO.mixinClass( mw.echo.ui.NotificationBadgeWidget, OO.ui.mixin.PendingElement );
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/* Static properties */
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mw.echo.ui.NotificationBadgeWidget.static.tagName = 'li';
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/* Events */
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/**
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* @event allRead
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* All notifications were marked as read
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*/
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/* Methods */
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/**
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* Respond to badge button click
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.onBadgeButtonClick = function () {
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this.popup.toggle();
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};
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/**
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* Update the badge icon with the read/unread versions if they exist.
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*
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* @param {boolean} hasUnseen Widget has unseen notifications
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.updateIcon = function ( hasUnseen ) {
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var icon = typeof this.badgeIcon === 'string' ?
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this.badgeIcon :
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this.badgeIcon[ hasUnseen ? 'unseen' : 'seen' ];
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this.badgeButton.setIcon( icon );
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this.popupHeadIcon.setIcon( icon );
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};
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/**
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* Update the badge state and label based on changes to the model
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.updateBadge = function () {
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var unseenCount = this.notificationsModel.getUnseenCount(),
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unreadCount = this.notificationsModel.getUnreadCount();
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// Update numbers and seen/unseen state
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// If the popup is open, only allow a "demotion" of the badge
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// to grey; ignore change of color to 'unseen'
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if ( this.popup.isVisible() ) {
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if ( !unseenCount ) {
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this.badgeButton.setFlags( { unseen: false } );
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this.updateIcon( false );
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}
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} else {
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this.badgeButton.setFlags( { unseen: !!unseenCount } );
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this.updateIcon( !!unseenCount );
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}
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// Update badge count
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if ( !this.markReadWhenSeen || !this.popup.isVisible() || unreadCount < this.currentUnreadCountInBadge ) {
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this.badgeButton.setLabel( mw.language.convertNumber( unreadCount ) );
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}
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// Check if we need to display the 'mark all unread' button
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this.markAllReadButton.toggle( !this.markReadWhenSeen && !!unreadCount );
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this.currentUnreadCountInBadge = unreadCount;
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};
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/**
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* Respond to 'mark all as read' button click
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.onMarkAllReadButtonClick = function () {
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this.notificationsModel.markAllRead();
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};
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/**
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* Populate notifications from the API.
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*
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* @param {jQuery.Promise} [fetchingApiRequest] An existing promise for fetching
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* notifications from the API. This allows us to start fetching notifications
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* externally.
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* @return {jQuery.Promise} Promise that is resolved when the notifications populate
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.populateNotifications = function ( fetchingApiRequest ) {
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var widget = this;
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// The model retrieves the ongoing promise or returns the existing one that it
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// has. When the promise is completed successfuly, it nullifies itself so we can
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// request for it to be rebuilt and the request to the API resent.
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// However, in the case of an API failure, the promise does not nullify itself.
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// In that case we also want the model to rebuild the request, so in this condition
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// we must check both cases.
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if ( !this.notificationsModel.isFetchingNotifications() || this.notificationsModel.isFetchingErrorState() ) {
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this.pushPending();
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this.markAllReadButton.toggle( false );
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return this.notificationsModel.fetchNotifications( fetchingApiRequest )
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.then( function ( idArray ) {
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// Clip again
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widget.popup.clip();
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// Log impressions
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mw.echo.logger.logNotificationImpressions( this.type, idArray, mw.echo.Logger.static.context.popup );
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} )
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.then(
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// Success
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function () {
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// Display the message only if there are no notifications
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if ( widget.notificationsModel.isEmpty() ) {
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widget.notificationsWidget.resetLoadingOption( mw.msg( 'echo-notification-placeholder' ) );
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}
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},
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// Fail
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function ( errCode ) {
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// Display the message only if there are no notifications
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if ( widget.notificationsModel.isEmpty() ) {
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widget.notificationsWidget.resetLoadingOption( mw.msg( 'echo-api-failure', errCode ) );
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}
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}
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)
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.always( function () {
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// Pop pending
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widget.popPending();
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// Nullify the promise; let the user fetch again
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widget.fetchNotificationsPromise = null;
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} );
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} else {
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return this.notificationsModel.getFetchNotificationPromise();
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}
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};
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/**
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* Extend the response to button click so we can also update the notification list.
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.onPopupToggle = function ( isVisible ) {
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var widget = this;
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if ( !isVisible ) {
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// If the popup is closing, remove "initiallyUnseen" and leave
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this.notificationsWidget.resetNotificationItems();
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return;
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}
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// Log the click event
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mw.echo.logger.logInteraction(
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'ui-badge-link-click',
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mw.echo.Logger.static.context,
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null,
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this.type
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);
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if ( this.hasRunFirstTime ) {
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// HACK: Clippable doesn't resize the clippable area when
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// it calculates the new size. Since the popup contents changed
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// and the popup is "empty" now, we need to manually set its
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// size to 1px so the clip calculations will resize it properly.
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// See bug report: https://phabricator.wikimedia.org/T110759
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this.popup.$clippable.css( 'height', '1px' );
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this.popup.clip();
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}
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// Always populate on popup open. The model and widget should handle
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// the case where the promise is already underway.
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this.populateNotifications()
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.then( function () {
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if ( widget.popup.isVisible() ) {
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// Update seen time
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widget.notificationsModel.updateSeenTime();
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// Mark notifications as 'read' if markReadWhenSeen is set to true
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if ( widget.markReadWhenSeen ) {
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widget.notificationsModel.markAllRead();
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}
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}
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} );
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this.hasRunFirstTime = true;
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};
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/**
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* Get the notifications model attached to this widget
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*
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* @return {mw.echo.dm.NotificationsModel} Notifications model
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.getModel = function () {
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return this.notificationsModel;
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};
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} )( mediaWiki, jQuery );
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