mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Echo
synced 2024-11-15 20:00:38 +00:00
121cbd6ee8
$.extend() with one parameter will merge the given options into the
global `jQuery` object, which was definitely not intended here. Maybe
the `config` variable was supposed to be passed as the second
parameter, but it doesn't look like that would do anything either.
Accessing the global `jQuery` object in that way ended up generating
completely unrelated warnings about deprecated `$.trimByteLength`,
which was reported in the task.
Follow-up to 7658e151d6
.
Bug: T256732
Change-Id: I5f92b6725c8abdcfb676e6a09b610ea0dc8c245f
91 lines
2.8 KiB
JavaScript
91 lines
2.8 KiB
JavaScript
( function () {
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/**
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* Action menu popup widget for echo items.
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*
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* We don't currently have anything that properly answers the complete
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* design for our popup menus in OOUI, so this widget serves two purposes:
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* 1. The MenuSelectWidget is intended to deliver a menu that relates
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* directly to its anchor, so its sizing is dictated by whatever anchors
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* it. This is not what we require, so we have to override the 'click' event
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* to reset the width of the menu.
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* 2. It abstracts the behavior of the item menus for easier management
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* in the item widget itself (which is fairly large)
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*
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* @class
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* @extends OO.ui.ButtonWidget
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*
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* @constructor
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* @param {Object} [config] Configuration object
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* @cfg {jQuery} [$overlay] A jQuery element functioning as an overlay
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* for popups.
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* @cfg {Object} [horizontalPosition='auto'] How to position the menu, see OO.ui.FloatableElement.
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* By default, 'start' will be tried first, and if that doesn't fit, 'end' will be used.
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*/
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mw.echo.ui.ActionMenuPopupWidget = function MwEchoUiActionMenuPopupWidget( config ) {
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config = config || {};
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// Parent constructor
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mw.echo.ui.ActionMenuPopupWidget.super.call( this, config );
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this.$overlay = config.$overlay || this.$element;
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// Menu
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this.customMenuPosition = ( config.horizontalPosition || 'auto' ) !== 'auto';
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this.menu = new OO.ui.MenuSelectWidget( {
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$floatableContainer: this.$element,
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horizontalPosition: this.customMenuPosition ? config.horizontalPosition : 'start',
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classes: [ 'mw-echo-ui-actionMenuPopupWidget-menu' ],
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widget: this
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} );
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this.$overlay.append( this.menu.$element );
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// Events
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this.connect( this, { click: 'onAction' } );
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this.getMenu().connect( this, {
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remove: 'decideToggle',
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add: 'decideToggle',
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clear: 'decideToggle'
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} );
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// Initialization
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this.$element
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.addClass( 'mw-echo-ui-actionMenuPopupWidget' );
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};
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/* Setup */
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OO.inheritClass( mw.echo.ui.ActionMenuPopupWidget, OO.ui.ButtonWidget );
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/**
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* Handle the button action being triggered.
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*
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* @private
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*/
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mw.echo.ui.ActionMenuPopupWidget.prototype.onAction = function () {
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// HACK: If config.horizontalPosition isn't set, first try 'start', then 'end'
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if ( !this.customMenuPosition ) {
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this.menu.setHorizontalPosition( 'start' );
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}
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this.menu.toggle();
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if ( !this.customMenuPosition && this.menu.isClipped() ) {
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this.menu.setHorizontalPosition( 'end' );
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}
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};
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/**
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* Decide whether the menu should be visible, based on whether it is
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* empty or not.
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*/
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mw.echo.ui.ActionMenuPopupWidget.prototype.decideToggle = function () {
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this.toggle( !this.getMenu().isEmpty() );
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};
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/**
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* Get the widget's action menu
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*
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* @return {OO.ui.MenuSelectWidget} Menu
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*/
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mw.echo.ui.ActionMenuPopupWidget.prototype.getMenu = function () {
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return this.menu;
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};
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}() );
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