mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Echo
synced 2024-11-14 11:16:16 +00:00
d6c340f591
Show an API failure message if the request failed. Also take this opportunity to show a message in case there are no notifications at all. Bug: T136467 Change-Id: If5761ec3d3df10a8774561bed06a4ade54458c4b
378 lines
12 KiB
JavaScript
378 lines
12 KiB
JavaScript
( function ( mw, $ ) {
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/**
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* Notification badge button widget for echo popup.
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*
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* @class
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* @extends OO.ui.ButtonWidget
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*
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* @constructor
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* @param {mw.echo.Controller} controller Echo notifications controller
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* @param {mw.echo.dm.ModelManager} manager Model manager
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* @param {Object} [config] Configuration object
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* @cfg {string|string[]} [type='message'] The type or array of types of
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* notifications that are in this model. They can be 'alert', 'message' or
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* an array of both. Defaults to 'message'
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* @cfg {number} [numItems=0] How many items are in the button display
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* @cfg {boolean} [hasUnseen=false] Whether there are unseen items
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* @cfg {boolean} [markReadWhenSeen=false] Mark all notifications as read on open
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* @cfg {number} [popupWidth=450] The width of the popup
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* @cfg {string|Object} [badgeIcon] The icons to use for this button.
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* If this is a string, it will be used as the icon regardless of the state.
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* If it is an object, it must include
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* the properties 'unseen' and 'seen' with icons attached to both. For example:
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* { badgeIcon: {
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* unseen: 'bellOn',
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* seen: 'bell'
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* } }
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* @cfg {string} [href] URL the badge links to
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* @cfg {jQuery} [$overlay] A jQuery element functioning as an overlay
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* for popups.
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*/
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mw.echo.ui.NotificationBadgeWidget = function MwEchoUiNotificationBadgeButtonPopupWidget( controller, manager, config ) {
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var buttonFlags, allNotificationsButton, preferencesButton, footerButtonGroupWidget, $footer,
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initialNotifCount, notice;
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config = config || {};
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config.links = config.links || {};
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// Parent constructor
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mw.echo.ui.NotificationBadgeWidget.parent.call( this, config );
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// Mixin constructors
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OO.ui.mixin.PendingElement.call( this, config );
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this.$overlay = config.$overlay || this.$element;
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// Create a menu overlay
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this.$menuOverlay = $( '<div>' )
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.addClass( 'mw-echo-ui-NotificationBadgeWidget-overlay-menu' );
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this.$overlay.append( this.$menuOverlay );
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// Controller
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this.controller = controller;
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this.manager = manager;
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// Properties
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this.types = this.manager.getTypes();
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this.maxNotificationCount = mw.config.get( 'wgEchoMaxNotificationCount' );
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this.numItems = config.numItems || 0;
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this.markReadWhenSeen = !!config.markReadWhenSeen;
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this.badgeIcon = config.badgeIcon || {};
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this.hasRunFirstTime = false;
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buttonFlags = [ 'primary' ];
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if ( !!config.hasUnseen ) {
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buttonFlags.push( 'unseen' );
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}
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this.badgeButton = new mw.echo.ui.BadgeLinkWidget( {
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label: this.numItems,
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flags: buttonFlags,
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badgeIcon: config.badgeIcon,
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// The following messages can be used here:
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// tooltip-pt-notifications-alert
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// tooltip-pt-notifications-message
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title: mw.msg( 'tooltip-pt-notifications-' + this.controller.getTypeString() ),
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href: config.href
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} );
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// Notifications list widget
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this.notificationsWidget = new mw.echo.ui.NotificationsListWidget(
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this.controller,
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this.manager,
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{
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type: this.types,
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$overlay: this.$menuOverlay,
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markReadWhenSeen: this.markReadWhenSeen
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}
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);
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// Footer
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allNotificationsButton = new OO.ui.ButtonWidget( {
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icon: 'next',
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label: mw.msg( 'echo-overlay-link' ),
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href: config.links.notifications,
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classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-allnotifs' ]
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} );
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preferencesButton = new OO.ui.ButtonWidget( {
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icon: 'advanced',
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label: mw.msg( 'mypreferences' ),
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href: config.links.preferences,
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classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-preferences' ]
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} );
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footerButtonGroupWidget = new OO.ui.ButtonGroupWidget( {
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items: [ allNotificationsButton, preferencesButton ],
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classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-buttons' ]
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} );
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$footer = $( '<div>' )
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.addClass( 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer' )
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.append( footerButtonGroupWidget.$element );
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// Footer notice
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initialNotifCount = mw.config.get( 'wgEchoInitialNotifCount' );
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initialNotifCount = this.types === 'all' ?
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( initialNotifCount.alert + initialNotifCount.message ) :
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initialNotifCount[ this.type ];
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if (
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mw.config.get( 'wgEchoShowBetaInvitation' ) &&
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!mw.user.options.get( 'echo-dismiss-beta-invitation' )
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) {
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notice = new mw.echo.ui.FooterNoticeWidget( {
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// This is probably not the right way of doing this
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iconUrl: mw.config.get( 'wgExtensionAssetsPath' ) + '/Echo/modules/icons/feedback.svg',
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url: mw.util.getUrl( 'Special:Preferences' ) + '#mw-prefsection-beta-features'
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} );
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// Event
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notice.connect( this, { dismiss: 'onFooterNoticeDismiss' } );
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// Prepend to the footer
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$footer.prepend( notice.$element );
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}
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this.popup = new OO.ui.PopupWidget( {
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$content: this.notificationsWidget.$element,
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$footer: $footer,
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width: config.popupWidth || 500,
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autoClose: true,
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// Also ignore clicks from the nested action menu items, that
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// actually exist in the overlay
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$autoCloseIgnore: this.$element.add( this.$menuOverlay ),
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head: true,
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// The following messages can be used here:
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// echo-notification-alert-text-only
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// echo-notification-message-text-only
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label: mw.msg( 'echo-notification-' + this.controller.getTypeString() + '-text-only' ),
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classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-popup' ]
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} );
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// HACK: Add an icon to the popup head label
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this.popupHeadIcon = new OO.ui.IconWidget();
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this.popup.$head.prepend( this.popupHeadIcon.$element );
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this.setPendingElement( this.popup.$head );
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this.updateIcon( !!config.hasUnseen );
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// Mark all as read button
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this.markAllReadButton = new OO.ui.ButtonWidget( {
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framed: false,
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label: mw.msg( 'echo-mark-all-as-read' ),
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classes: [ 'mw-echo-ui-notificationsWidget-markAllReadButton' ]
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} );
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// Hide the close button
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this.popup.closeButton.toggle( false );
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// Add the 'mark all as read' button to the header
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this.popup.$head.append( this.markAllReadButton.$element );
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this.markAllReadButton.toggle( false );
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// Events
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this.markAllReadButton.connect( this, { click: 'onMarkAllReadButtonClick' } );
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this.manager.connect( this, {
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update: 'updateBadge',
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seen: [ 'updateBadgeSeenState', false ]
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} );
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this.manager.getUnreadCounter().connect( this, { countChange: 'updateBadge' } );
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this.popup.connect( this, { toggle: 'onPopupToggle' } );
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this.badgeButton.connect( this, {
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click: 'onBadgeButtonClick'
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} );
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this.$element
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.prop( 'id', 'pt-notifications-' + this.controller.getTypeString() )
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// The following classes can be used here:
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// mw-echo-ui-notificationBadgeButtonPopupWidget-alert
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// mw-echo-ui-notificationBadgeButtonPopupWidget-message
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.addClass(
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'mw-echo-ui-notificationBadgeButtonPopupWidget ' +
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'mw-echo-ui-notificationBadgeButtonPopupWidget-' + this.controller.getTypeString()
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)
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.append(
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this.badgeButton.$element,
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this.popup.$element
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);
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};
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/* Initialization */
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OO.inheritClass( mw.echo.ui.NotificationBadgeWidget, OO.ui.Widget );
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OO.mixinClass( mw.echo.ui.NotificationBadgeWidget, OO.ui.mixin.PendingElement );
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/* Static properties */
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mw.echo.ui.NotificationBadgeWidget.static.tagName = 'li';
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/* Events */
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/**
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* @event allRead
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* All notifications were marked as read
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*/
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/**
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* @event finishLoading
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* Notifications have successfully finished being processed and are fully loaded
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*/
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/* Methods */
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mw.echo.ui.NotificationBadgeWidget.prototype.onFooterNoticeDismiss = function () {
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// Clip again to recalculate height
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this.popup.clip();
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// Save the preference in general
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new mw.Api().saveOption( 'echo-dismiss-beta-invitation', 1 );
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// Save the preference for this session
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mw.user.options.set( 'echo-dismiss-beta-invitation', 1 );
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};
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/**
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* Respond to badge button click
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.onBadgeButtonClick = function () {
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this.popup.toggle();
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};
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/**
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* Update the badge icon with the read/unread versions if they exist.
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*
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* @param {boolean} hasUnseen Widget has unseen notifications
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.updateIcon = function ( hasUnseen ) {
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var icon = typeof this.badgeIcon === 'string' ?
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this.badgeIcon :
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this.badgeIcon[ hasUnseen ? 'unseen' : 'seen' ];
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this.badgeButton.setIcon( icon );
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this.popupHeadIcon.setIcon( icon );
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};
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// Client-side version of NotificationController::getCappedNotificationCount.
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/**
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* Gets the count to use for display
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*
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* @param {number} count Count before cap is applied
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*
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* @return {number} Count with cap applied
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.getCappedNotificationCount = function ( count ) {
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if ( count <= this.maxNotificationCount ) {
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return count;
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} else {
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return this.maxNotificationCount + 1;
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}
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};
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/**
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* Update the badge style to match whether it contains unseen notifications.
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*
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* @param {boolean} hasUnseen There are unseen notifications
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.updateBadgeSeenState = function ( hasUnseen ) {
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this.badgeButton.setFlags( { unseen: !!hasUnseen } );
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this.updateIcon( !!hasUnseen );
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};
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/**
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* Update the badge state and label based on changes to the model
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.updateBadge = function () {
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var unreadCount, cappedUnreadCount, badgeLabel, localUnread;
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unreadCount = this.manager.getUnreadCounter().getCount();
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cappedUnreadCount = this.getCappedNotificationCount( unreadCount );
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cappedUnreadCount = mw.language.convertNumber( cappedUnreadCount );
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badgeLabel = mw.message( 'echo-badge-count', cappedUnreadCount ).text();
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this.badgeButton.setLabel( badgeLabel );
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// Update seen state only if the counter is 0
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// so we don't run into inconsistencies and have an unseen state
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// for the badge with 0 unread notifications
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if ( unreadCount === 0 ) {
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this.updateBadgeSeenState( false );
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}
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// Check if we need to display the 'mark all unread' button
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localUnread = this.manager.hasLocalUnread();
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this.markAllReadButton.toggle( !this.markReadWhenSeen && localUnread );
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};
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/**
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* Respond to 'mark all as read' button click
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.onMarkAllReadButtonClick = function () {
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this.controller.markEntireListModelRead( 'local' );
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};
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/**
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* Extend the response to button click so we can also update the notification list.
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*
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* @fires finishLoading
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*/
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mw.echo.ui.NotificationBadgeWidget.prototype.onPopupToggle = function ( isVisible ) {
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var widget = this;
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if ( this.promiseRunning ) {
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return;
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}
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if ( !isVisible ) {
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widget.notificationsWidget.resetInitiallyUnseenItems();
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return;
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}
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// Log the click event
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mw.echo.logger.logInteraction(
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'ui-badge-link-click',
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mw.echo.Logger.static.context.badge,
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null,
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this.controller.getTypeString()
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);
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if ( this.hasRunFirstTime ) {
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// HACK: Clippable doesn't resize the clippable area when
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// it calculates the new size. Since the popup contents changed
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// and the popup is "empty" now, we need to manually set its
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// size to 1px so the clip calculations will resize it properly.
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// See bug report: https://phabricator.wikimedia.org/T110759
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this.popup.$clippable.css( 'height', '1px' );
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this.popup.clip();
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}
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this.pushPending();
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this.markAllReadButton.toggle( false );
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this.promiseRunning = true;
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// Always populate on popup open. The model and widget should handle
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// the case where the promise is already underway.
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this.controller.fetchLocalNotifications( this.hasRunFirstTime )
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.then(
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// Success
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function () {
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if ( widget.popup.isVisible() ) {
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widget.popup.clip();
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// Mark notifications as 'read' if markReadWhenSeen is set to true
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if ( widget.markReadWhenSeen ) {
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widget.controller.markEntireListModelRead( 'local', true );
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}
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// Update seen time
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return widget.controller.updateLocalSeenTime();
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}
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},
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// Failure
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function () {
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widget.notificationsWidget.resetLoadingOption( mw.msg( 'echo-api-failure' ) );
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}
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)
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.then( this.emit.bind( this, 'finishLoading' ) )
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.always( function () {
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// Pop pending
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widget.popPending();
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widget.promiseRunning = false;
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} );
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this.hasRunFirstTime = true;
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};
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} )( mediaWiki, jQuery );
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