And change all CSS and JS dependent calls/tags based on the new
tooltip message and ID of the personal tool <li> item.
Change-Id: I136fabe5710f90da10eb8d4afe92acdb77571eec
min-width and min-height are now set on icons. This breaks the ability
to scale icons down, so override these rules.
Change-Id: I6372f0fe17ccfd853bde497730c49cbcf9f89a41
We need the button to remain a standalone <a> element so it preserves
the exact same styling as the output we're getting from the PHP. the
only way to do this is to create the widget as the entire <li> and then
replace the original.
Bug: T112218
Change-Id: Ib6fd4369d46cb7f37b14675d63bbce9950abcd48
There is no need to load the entire of Echo's ui module (especially
since that includes ooui widgets and their styles) on every page load.
There's only need to load the entire module if and when a user clicks
the Echo notification badge.
Also, make the echo.dm model accept an external fetchNotifications
promise so we can send the API request alongside loading the echo UI
and "feed" it into the DM for processing.
CSS adjusted to make the "jump" between the nojs and the js buttons
seem less jumpy.
Bug: T112401
Change-Id: I516e655ffd198511d694489a0702c5c713a5fd68
We don't really need it to render the no-JS version
of the notification badges (the only rule we were missing
was background-repeat: no-repeat;) and it significantly
increased the amount of render-blocking CSS.
This means we do need to call setupOOUI() ourselves
in order for our get_class( OOUI\Theme::singleton() ) hack
to keep working.
Bug: T112401
Change-Id: I148f8ac19dfe62cc84abe03e1a2ff00683d515c1
Notification badges are conceptually closer together than the rest of toolbar elements.
So it makes sense to move them closer visually too.
This is just a small CSS adjustment to compensate for the default margin
that items in the menu get. If there is a cleanner way to achieve the same,
feel free to refactor.
Bug: T108190
Change-Id: I06403f67c24f045c125c505dca2101f9eed79594
Since the nojs "base" version uses the automatic title creation
of the personal tools, the message keys were adjusted accordingly,
and the old unified message was removed.
Bug: T108190
Change-Id: I1f242f530aa68562aa4dc885156586c22c4df618
Split the notifications into 'alert' and 'message' badget with two
different flyouts. Also clean up styling and module behavior.
** Depends on ooui change Id4bbe14ba0bf6c for footers in popups.
** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in
inverted icons.
** MobileFrontend must also be updated to support the new modules
in this patch I168f485d6e54cb4067
In this change:
* Split notifcations into alert and messages and display those in
two different badges.
* Create two separate flyout/popups for each category with their
notifications.
* Create a view-model to control notification state and emit events
for both the popup and the badge to intercept and react to.
* Clean up module load and distribution:
* Create an ext.echo.ui module for javascript-ui support and ooui
widgets.
* Create an ext.echo.nojs module that unifies all base classes that
are needed for both nojs and js support, that the js version
builds upon.
* Create a separate ext.echo.logger module as a singleton that can
be called to perform all logging.
* Clean up style uses
* Move the special page LESS file into nojs module so all styles
load properly even in nojs mode.
* Transfer some of the styling from JS to LESS for consistency.
* Make the 'read more' button load already with the styles it
needs to look like a button, since its behavior is similar in
nojs and js vesions, but before its classes were applied only
by the js, making it inconsistent and also making its appearance
'jump' from a link to a button.
* Delete and clean up all old and unused files.
* Moved 'Help.png' icon from modules/overlay to modules/icons for
later use.
Bug: T108190
Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9