Adds support for the night-mode theme in Minerva by
adding the `.skin-invert` class to the mobile overlay content.
Bug: T356425
Change-Id: I5ccb486d7af798a9e3da83c28246dafb49b72443
This code has been moved to Minerva and is no longer serving any
purpose. The handlers are replaced with an already standardized
mw.hook for Minerva to subscribe and respond to.
Bug: T342907
Depends-On: I55c18cf723a32f80b93a01dd0687e005162c4e93
Change-Id: I2f923e509d24524a2375ffbe6b3ef336487574bb
Pass a relevant number of unread notifications to the messages
'echo-mark-all-as-read' and 'echo-mark-wiki-as-read' each time
they are used, in order to facilitate the use of PLURAL in
the messages. This allows translators to say e.g. "mark both as
read" when there are two unread notifications, for instance.
Bug: T321462
Change-Id: Ida65be2d7f2663d9802f71c7ea1eb588db8cd254
When Echo moved to packageFiles it broke the mobile
unread counter behaviour
Follow up to I03f9a3953aa97ead1a29c13a992a02404a6d0b68
which presumably happened when Minerva's Echo code was
in a different code repository.
Bug: T310358
Change-Id: Ife6705d69d248bcd4efde1a996dbcc0353c7f40d
This code will be enabled when Iba1d7863171268066bf7597182c57a0a2041497f
relinquishes the responsibility for rendering the Echo notification badge
and wiring up of the related JS.
It makes 3 assumptions:
1) Minerva will expose a VERSION property on the skins.minerva.scripts module
to tell Echo it can begin control of the functionality
2) A new hook `SkinMinervaReplaceNotificationsBadge` will run on the server side
allowing Echo extension to render the Notifications badge in Minerva.
3) A new client side hook (echo.mobile) will fire whenever the Echo dialog is opened or
closed.
All code relating to Echo inside MobileFrontend and Minerva is
moved here.
CSS for the modules is kept in Minerva as skinStyles
This code remains dormant until Iba1d7863171268066bf7597182c57a0a2041497f lands.
It pre-registers a "to-be-created" hook SkinMinervaReplaceNotificationsBadge that
substitutes the Minerva badge.
It also watches the export value of skins.minerva.scripts for a VERSION value - when
this appears it will take the signal that it should manage the frontend code.
In the new system the mobile specific code is limited to the mobile version of
Minerva. The desktop version of Echo loads on Minerva desktop - presenting an
opportunity in future to consolidate both implementations to use the same component.
The mobile version of Vector and Timeless for example will load the mobile overlay
(with existing styling issues that we don't need to worry about right now given
we don't officially support skins other than Minerva as mobile)
Testers:
* Check require( 'ext.echo.mobile' )(); inside initMobile
inside ext.echo.init does not fire until
Iba1d7863171268066bf7597182c57a0a2041497f is checked out.
Depends-On: I1a66939d2b596094b419de40b370e79f09c85581
Bug: T221007
Change-Id: I09c27a084100b223662f84de6cbe01bebe1fe774