mediawiki-extensions-Echo/modules/ui/mw.echo.ui.NotificationsListWidget.js

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( function ( mw ) {
/**
* Notifications list widget.
* All of its items must be of the mw.echo.ui.NotificationItem type.
*
* @class
* @extends mw.echo.ui.SortedListWidget
*
* @constructor
* @param {mw.echo.Controller} controller Echo notifications controller
* @param {mw.echo.dm.ModelManager} manager Model manager
* @param {Object} [config] Configuration object
* marked as read when they are seen.
* @cfg {jQuery} [$overlay] A jQuery element functioning as an overlay
* for popups.
*/
mw.echo.ui.NotificationsListWidget = function MwEchoUiNotificationsListWidget( controller, manager, config ) {
config = config || {};
// Parent constructor
mw.echo.ui.NotificationsListWidget.parent.call( this, config );
// Initialize models
this.controller = controller;
this.manager = manager;
this.models = {};
// Properties
this.$overlay = config.$overlay || this.$element;
this.timestamp = config.timestamp || 0;
// Dummy 'loading' option widget
this.loadingOptionWidget = new mw.echo.ui.PlaceholderItemWidget();
// Define the sorting order
this.setSortingCallback( function ( a, b ) {
var diff;
if ( !a.isRead() && b.isRead() ) {
return -1; // Unread items are always above read items
} else if ( a.isRead() && !b.isRead() ) {
return 1;
} else if ( !a.isForeign() && b.isForeign() ) {
return -1;
} else if ( a.isForeign() && !b.isForeign() ) {
return 1;
} else {
// Reverse sorting
diff = Number( b.getTimestamp() ) - Number( a.getTimestamp() );
if ( diff !== 0 ) {
return diff;
}
// Fallback on IDs
return b.getId() - a.getId();
}
} );
this.resetLoadingOption();
this.manager.connect( this, {
update: 'resetDataFromModel',
remove: 'onModelManagerRemove'
} );
this.$element
.addClass( 'mw-echo-ui-notificationsListWidget' );
};
/* Initialization */
OO.inheritClass( mw.echo.ui.NotificationsListWidget, mw.echo.ui.SortedListWidget );
/* Methods */
mw.echo.ui.NotificationsListWidget.prototype.onModelManagerRemove = function ( modelName ) {
var i,
items = this.getItems();
// For the moment, this is only relevant for xwiki bundles.
// Local single items will not get their entire model removed, but
// local bundles may - when that happens, the condition below should
// also deal with local bundles and removing them specifically
if ( modelName === 'xwiki' ) {
for ( i = 0; i < items.length; i++ ) {
if ( items[ i ] instanceof mw.echo.ui.CrossWikiNotificationItemWidget ) {
this.removeItems( [ items[ i ] ] );
this.checkForEmptyNotificationsList();
return;
}
}
}
};
/**
* Respond to model manager update event.
* This event means we are repopulating the entire list and the
* associated models within it.
*
* @param {Object} models Object of new models to populate the
* list.
*/
mw.echo.ui.NotificationsListWidget.prototype.resetDataFromModel = function ( models ) {
var i, modelId, model, subItems,
itemWidgets = [];
// Detach all attached models
for ( modelId in this.models ) {
this.detachModel( modelId );
}
// Attach and process new models
for ( modelId in models ) {
model = models[ modelId ];
this.attachModel( modelId, model );
// Build widgets based on the data in the model
if ( model.isGroup() ) {
// TODO: For the moment, 'group' is for group
// of lists (x-wiki items) but when we have local
// bundles, we will need to separate those out to
// their own widgets and find a way to differentiate
// them from the x-wiki groups.
// One Widget to Rule Them All
itemWidgets.push( new mw.echo.ui.CrossWikiNotificationItemWidget(
this.controller,
model,
{
$overlay: this.$overlay
}
) );
} else {
subItems = model.getItems();
// Separate widgets per item
for ( i = 0; i < subItems.length; i++ ) {
itemWidgets.push( new mw.echo.ui.SingleNotificationItemWidget(
this.controller,
subItems[ i ],
{
$overlay: this.$overlay,
bundle: false
}
) );
}
}
}
// Reset the current items and re-add the new item widgets
this.clearItems();
this.addItems( itemWidgets );
this.checkForEmptyNotificationsList();
};
/**
* Attach a model to the widget
*
* @param {string} modelId Symbolic name for the model
* @param {mw.echo.dm.SortedList} model Notifications list model
*/
mw.echo.ui.NotificationsListWidget.prototype.attachModel = function ( modelId, model ) {
this.models[ modelId ] = model;
};
/**
* Detach a model from the widget
*
* @param {string} modelId Notifications list model
*/
mw.echo.ui.NotificationsListWidget.prototype.detachModel = function ( modelId ) {
this.models[ modelId ].disconnect( this );
delete this.models[ modelId ];
};
/**
* Reset the loading 'dummy' option widget
*
* @param {string} [label] Label for the option widget
* @param {string} [link] Link for the option widget
*/
mw.echo.ui.NotificationsListWidget.prototype.resetLoadingOption = function ( label, link ) {
this.loadingOptionWidget.setLabel( label || '' );
this.loadingOptionWidget.setLink( link || '' );
if ( this.isEmpty() ) {
this.addItems( [ this.loadingOptionWidget ] );
}
};
/**
* Check if the list of notifications is empty and udpate the placeholder
* widget as needed.
*/
mw.echo.ui.NotificationsListWidget.prototype.checkForEmptyNotificationsList = function () {
this.resetLoadingOption( this.isEmpty() ? mw.msg( 'echo-notification-placeholder' ) : '' );
};
/**
* Reset the 'initiallyUnseen' state of all items
*/
mw.echo.ui.NotificationsListWidget.prototype.resetInitiallyUnseenItems = function () {
var i,
itemWidgets = this.getItems();
for ( i = 0; i < itemWidgets.length; i++ ) {
itemWidgets[ i ].resetInitiallyUnseen();
}
};
} )( mediaWiki );