mediawiki-extensions-Echo/modules/ui/mw.echo.ui.NotificationBadgeWidget.js

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Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
( function ( mw, $ ) {
/**
* Notification badge button widget for echo popup.
*
* @class
* @extends OO.ui.ButtonWidget
*
* @constructor
* @param {mw.echo.Controller} controller Echo notifications controller
* @param {mw.echo.dm.ModelManager} manager Model manager
* @param {Object} [config] Configuration object
* @cfg {string|string[]} [type='message'] The type or array of types of
* notifications that are in this model. They can be 'alert', 'message' or
* an array of both. Defaults to 'message'
* @cfg {number} [numItems=0] The number of items that are in the button display
* @cfg {string} [badgeLabel=0] The initial label for the badge. This is the
* formatted version of the number of items in the badge.
* @cfg {boolean} [hasUnseen=false] Whether there are unseen items
* @cfg {number} [popupWidth=450] The width of the popup
* @cfg {string} [badgeIcon] Icon to use for the popup header
* @cfg {string} [href] URL the badge links to
* @cfg {jQuery} [$overlay] A jQuery element functioning as an overlay
* for popups.
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
*/
mw.echo.ui.NotificationBadgeWidget = function MwEchoUiNotificationBadgeButtonPopupWidget( controller, manager, config ) {
var buttonFlags, allNotificationsButton, preferencesButton, footerButtonGroupWidget, $footer,
notice, adjustedTypeString;
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
config = config || {};
config.links = config.links || {};
// Parent constructor
mw.echo.ui.NotificationBadgeWidget.parent.call( this, config );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
// Mixin constructors
OO.ui.mixin.PendingElement.call( this, config );
this.$overlay = config.$overlay || this.$element;
// Create a menu overlay
this.$menuOverlay = $( '<div>' )
.addClass( 'mw-echo-ui-NotificationBadgeWidget-overlay-menu' );
this.$overlay.append( this.$menuOverlay );
// Controller
this.controller = controller;
this.manager = manager;
adjustedTypeString = this.controller.getTypeString() === 'message' ? 'notice' : this.controller.getTypeString();
// Properties
this.types = this.manager.getTypes();
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
this.numItems = config.numItems || 0;
this.hasRunFirstTime = false;
buttonFlags = [];
if ( config.hasUnseen ) {
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
buttonFlags.push( 'unseen' );
}
this.badgeButton = new mw.echo.ui.BadgeLinkWidget( {
convertedNumber: config.convertedNumber,
type: this.manager.getTypeString(),
numItems: this.numItems,
flags: buttonFlags,
// The following messages can be used here:
// tooltip-pt-notifications-alert
// tooltip-pt-notifications-notice
title: mw.msg( 'tooltip-pt-notifications-' + adjustedTypeString ),
href: config.href
} );
// Notifications list widget
this.notificationsWidget = new mw.echo.ui.NotificationsListWidget(
this.controller,
this.manager,
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
{
type: this.types,
Fix fade-in/out animation in sorting The fade in/out animation is asynchronous. This means that if we are sorting multiple items one after the other, by the time the item faded out, it will be reinserted back into the wrong position, breaking the sorting. This also broke the promise of OO.SortedEmitterList whereby all its items are always in order. The way to fix this was to force a better synchronization with the item order while we hide and show the item in its new place. To do that, a new widget is created as a fake clone of the old one, in the original position of the old one. The original item is then reinserted (while hidden) to the proper location -- preserving order. The fake clone is then faded out, and the real item is then faded in. For this to work properly, the cloned item had to preserve some of the original item's information, like timestamp, foreigness and id. However, since both the real item and the fake new clone have the same details, the clone fakes its ID by adding a fraction to it - promising that the fallback in case of equal timestamps (which happens on the real and cloned items) will still resolve with some decision about the placement of the items rather than (falsely but understandably) decide they are both the same. Since this whole animation is somewhat of a hack, the list now has a configuration parameter to turn the animation on. The animation is on in the popups, but off in the special page. Bug: T141419 Change-Id: Ic7c35e5ddefc51bf7fde497eab36414b4dddcd9e
2016-07-29 23:35:29 +00:00
$overlay: this.$menuOverlay,
animated: true
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
}
);
// Footer
allNotificationsButton = new OO.ui.ButtonWidget( {
icon: 'next',
label: mw.msg( 'echo-overlay-link' ),
href: config.links.notifications,
classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-allnotifs' ]
} );
preferencesButton = new OO.ui.ButtonWidget( {
icon: 'advanced',
label: mw.msg( 'mypreferences' ),
href: config.links.preferences,
classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-preferences' ]
} );
footerButtonGroupWidget = new OO.ui.ButtonGroupWidget( {
items: [ allNotificationsButton, preferencesButton ],
classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer-buttons' ]
} );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
$footer = $( '<div>' )
.addClass( 'mw-echo-ui-notificationBadgeButtonPopupWidget-footer' )
.append( footerButtonGroupWidget.$element );
// Footer notice
if (
mw.config.get( 'wgEchoShowSpecialPageInvitation' ) &&
!mw.user.options.get( 'echo-dismiss-special-page-invitation' )
) {
notice = new mw.echo.ui.FooterNoticeWidget( {
// This is probably not the right way of doing this
iconUrl: mw.config.get( 'wgExtensionAssetsPath' ) + '/Echo/modules/icons/feedback.svg',
message: mw.message(
'echo-popup-footer-special-page-invitation',
// Text
mw.msg( 'echo-popup-footer-special-page-invitation-link' ),
// Link
mw.util.getUrl( 'Special:Notifications' )
).parse()
} );
// Event
notice.connect( this, { dismiss: 'onFooterNoticeDismiss' } );
// Prepend to the footer
$footer.prepend( notice.$element );
}
this.popup = new OO.ui.PopupWidget( {
$content: this.notificationsWidget.$element,
$footer: $footer,
width: config.popupWidth || 500,
autoClose: true,
containerPadding: 20,
// Also ignore clicks from the nested action menu items, that
// actually exist in the overlay
$autoCloseIgnore: this.$element.add( this.$menuOverlay ),
head: true,
// The following messages can be used here:
// echo-notification-alert-text-only
// echo-notification-notice-text-only
label: mw.msg(
'echo-notification-' + adjustedTypeString +
'-text-only'
),
classes: [ 'mw-echo-ui-notificationBadgeButtonPopupWidget-popup' ]
} );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
// HACK: Add an icon to the popup head label
this.popupHeadIcon = new OO.ui.IconWidget( { icon: config.badgeIcon } );
this.popup.$head.prepend( this.popupHeadIcon.$element );
this.setPendingElement( this.popup.$head );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
// Mark all as read button
this.markAllReadButton = new OO.ui.ButtonWidget( {
framed: false,
label: mw.msg( 'echo-mark-all-as-read' ),
classes: [ 'mw-echo-ui-notificationsWidget-markAllReadButton' ]
} );
// Hide the close button
this.popup.closeButton.toggle( false );
// Add the 'mark all as read' button to the header
this.popup.$head.append( this.markAllReadButton.$element );
this.markAllReadButton.toggle( false );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
// Events
this.markAllReadButton.connect( this, { click: 'onMarkAllReadButtonClick' } );
this.manager.connect( this, {
update: 'updateBadge'
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
} );
this.manager.getSeenTimeModel().connect( this, { update: 'onSeenTimeModelUpdate' } );
this.manager.getUnreadCounter().connect( this, { countChange: 'updateBadge' } );
this.popup.connect( this, { toggle: 'onPopupToggle' } );
this.badgeButton.connect( this, {
click: 'onBadgeButtonClick'
} );
this.notificationsWidget.connect( this, { modified: 'onNotificationsListModified' } );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
this.$element
.prop( 'id', 'pt-notifications-' + adjustedTypeString )
// The following classes can be used here:
// mw-echo-ui-notificationBadgeButtonPopupWidget-alert
// mw-echo-ui-notificationBadgeButtonPopupWidget-message
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
.addClass(
'mw-echo-ui-notificationBadgeButtonPopupWidget ' +
'mw-echo-ui-notificationBadgeButtonPopupWidget-' + adjustedTypeString
)
.append(
this.badgeButton.$element,
this.popup.$element
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
);
};
/* Initialization */
OO.inheritClass( mw.echo.ui.NotificationBadgeWidget, OO.ui.Widget );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
OO.mixinClass( mw.echo.ui.NotificationBadgeWidget, OO.ui.mixin.PendingElement );
/* Static properties */
mw.echo.ui.NotificationBadgeWidget.static.tagName = 'li';
/* Events */
/**
* @event allRead
* All notifications were marked as read
*/
/**
* @event finishLoading
* Notifications have successfully finished being processed and are fully loaded
*/
/* Methods */
/**
* Respond to list widget modified event.
*
* This means the list's actual DOM was modified and we should make sure
* that the popup resizes itself.
*/
mw.echo.ui.NotificationBadgeWidget.prototype.onNotificationsListModified = function () {
this.popup.clip();
};
mw.echo.ui.NotificationBadgeWidget.prototype.onFooterNoticeDismiss = function () {
// Clip again to recalculate height
this.popup.clip();
// Save the preference in general
new mw.Api().saveOption( 'echo-dismiss-special-page-invitation', 1 );
// Save the preference for this session
mw.user.options.set( 'echo-dismiss-special-page-invitation', 1 );
};
/**
* Respond to badge button click
*/
mw.echo.ui.NotificationBadgeWidget.prototype.onBadgeButtonClick = function () {
this.popup.toggle();
};
/**
* Respond to SeenTime model update event
*/
mw.echo.ui.NotificationBadgeWidget.prototype.onSeenTimeModelUpdate = function () {
this.updateBadgeSeenState( false );
};
/**
* Update the badge style to match whether it contains unseen notifications.
*
* @param {boolean} [hasUnseen=false] There are unseen notifications
*/
mw.echo.ui.NotificationBadgeWidget.prototype.updateBadgeSeenState = function ( hasUnseen ) {
hasUnseen = hasUnseen === undefined ? false : !!hasUnseen;
this.badgeButton.setFlags( { unseen: !!hasUnseen } );
};
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
/**
* Update the badge state and label based on changes to the model
*/
mw.echo.ui.NotificationBadgeWidget.prototype.updateBadge = function () {
var unreadCount, cappedUnreadCount, badgeLabel;
unreadCount = this.manager.getUnreadCounter().getCount();
cappedUnreadCount = this.manager.getUnreadCounter().getCappedNotificationCount( unreadCount );
cappedUnreadCount = mw.language.convertNumber( cappedUnreadCount );
badgeLabel = mw.message( 'echo-badge-count', mw.language.convertNumber( cappedUnreadCount ) ).text();
this.badgeButton.setLabel( badgeLabel );
this.badgeButton.setCount( unreadCount, badgeLabel );
// Update seen state only if the counter is 0
// so we don't run into inconsistencies and have an unseen state
// for the badge with 0 unread notifications
if ( unreadCount === 0 ) {
this.updateBadgeSeenState( false );
}
// Check if we need to display the 'mark all unread' button
this.markAllReadButton.toggle( this.manager.hasLocalUnread() );
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
};
/**
* Respond to 'mark all as read' button click
*/
mw.echo.ui.NotificationBadgeWidget.prototype.onMarkAllReadButtonClick = function () {
// Log the click action
mw.echo.logger.logInteraction(
mw.echo.Logger.static.actions.markAllReadClick,
mw.echo.Logger.static.context.popup,
null, // Event id isn't relevant
this.manager.getTypeString() // The type of the list
);
this.controller.markLocalNotificationsRead();
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
};
/**
* Extend the response to button click so we can also update the notification list.
*
* @param {boolean} isVisible The popup is visible
* @fires finishLoading
*/
mw.echo.ui.NotificationBadgeWidget.prototype.onPopupToggle = function ( isVisible ) {
var widget = this;
if ( this.promiseRunning ) {
return;
}
if ( !isVisible ) {
widget.notificationsWidget.resetInitiallyUnseenItems();
return;
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
}
// Log the click event
mw.echo.logger.logInteraction(
'ui-badge-link-click',
mw.echo.Logger.static.context.badge,
null,
this.controller.getTypeString()
);
if ( this.hasRunFirstTime ) {
// HACK: Clippable doesn't resize the clippable area when
// it calculates the new size. Since the popup contents changed
// and the popup is "empty" now, we need to manually set its
// size to 1px so the clip calculations will resize it properly.
// See bug report: https://phabricator.wikimedia.org/T110759
this.popup.$clippable.css( 'height', '1px' );
this.popup.clip();
}
this.pushPending();
this.markAllReadButton.toggle( false );
this.promiseRunning = true;
// Always populate on popup open. The model and widget should handle
// the case where the promise is already underway.
this.controller.fetchLocalNotifications( this.hasRunFirstTime )
.then(
// Success
function () {
if ( widget.popup.isVisible() ) {
// Fire initialization hook
mw.hook( 'ext.echo.popup.onInitialize' ).fire( widget.manager.getTypeString(), widget.controller );
// Update seen time
return widget.controller.updateSeenTime();
}
},
// Failure
function ( errorObj ) {
if ( errorObj.errCode === 'notlogin-required' ) {
// Login required message
widget.notificationsWidget.resetLoadingOption( mw.msg( 'echo-notification-loginrequired' ) );
} else {
// Generic API failure message
widget.notificationsWidget.resetLoadingOption( mw.msg( 'echo-api-failure' ) );
}
}
)
.then( this.emit.bind( this, 'finishLoading' ) )
.always( function () {
widget.popup.clip();
// Pop pending
widget.popPending();
widget.promiseRunning = false;
} );
this.hasRunFirstTime = true;
Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
};
}( mediaWiki, jQuery ) );