mediawiki-extensions-Echo/modules/ui/mw.echo.ui.NotificationsListWidget.js

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( function ( mw ) {
/**
* Notifications list widget.
* All of its items must be of the mw.echo.ui.NotificationItem type.
*
* @class
* @extends mw.echo.ui.SortedListWidget
*
* @constructor
* @param {mw.echo.Controller} controller Echo notifications controller
* @param {mw.echo.dm.ModelManager} manager Model manager
* @param {Object} [config] Configuration object
* marked as read when they are seen.
* @cfg {jQuery} [$overlay] A jQuery element functioning as an overlay
* for popups.
*/
mw.echo.ui.NotificationsListWidget = function MwEchoUiNotificationsListWidget( controller, manager, config ) {
config = config || {};
// Parent constructor
mw.echo.ui.NotificationsListWidget.parent.call( this, config );
// Initialize models
this.controller = controller;
this.manager = manager;
this.models = {};
// Properties
this.$overlay = config.$overlay || this.$element;
this.timestamp = config.timestamp || 0;
// Dummy 'loading' option widget
this.loadingOptionWidget = new mw.echo.ui.PlaceholderItemWidget();
// Define the sorting order
this.setSortingCallback( function ( a, b ) {
if ( !a.isRead() && b.isRead() ) {
return -1; // Unread items are always above read items
} else if ( a.isRead() && !b.isRead() ) {
return 1;
} else if ( !a.isForeign() && b.isForeign() ) {
return -1;
} else if ( a.isForeign() && !b.isForeign() ) {
return 1;
}
// Reverse sorting
if ( b.getTimestamp() < a.getTimestamp() ) {
return -1;
} else if ( b.getTimestamp() > a.getTimestamp() ) {
return 1;
}
// Fallback on IDs
return b.getId() - a.getId();
} );
this.resetLoadingOption();
this.manager.connect( this, {
update: 'resetDataFromModel',
Relate read-state filter and mark read/unread action When we are viewing a certain read state filter ('read' or 'unread') the visibility of items should correspond to that state even when the user marks a specific item as read/unread. That means that the system should remove these items from view when the action is taken. In this commit: * The controller makes the judgment of whether to remove items when read/unread action is taken, based on whether a filter is set. * We clean up the terminology of discard - no more 'remove' - to make sure we have consistency in the code. * Related: The 'discard' event is now scoped within the hierarchy; meaning, lists emit 'discard' when an item is removed, grouplist emits 'discard' when a group is removed, and the manager emits 'discard' when an entire notification model is removed. This means we can actually have proper hierarchy and organization with a single event, and not worry about clashing between the intentional 'discard' action and the event 'remove' that is also used while resorting happens. * The model manager emits a discard event when a model is removed so that the general list can listen to the manager and remove an entire batch of items if needed. * The pagination model now updates the count for the current page rather than some vague notion of the last page. This is also updated when the controller removes items, so we can get an accurate count in the page for the number of notifications that are displayed. Bug: T136891 Change-Id: I247c618042ef256fadf09922f7b83bd1ad361f64
2016-07-14 00:03:57 +00:00
discard: 'onModelManagerDiscard'
} );
this.$element
.addClass( 'mw-echo-ui-notificationsListWidget' );
};
/* Initialization */
OO.inheritClass( mw.echo.ui.NotificationsListWidget, mw.echo.ui.SortedListWidget );
/* Methods */
Relate read-state filter and mark read/unread action When we are viewing a certain read state filter ('read' or 'unread') the visibility of items should correspond to that state even when the user marks a specific item as read/unread. That means that the system should remove these items from view when the action is taken. In this commit: * The controller makes the judgment of whether to remove items when read/unread action is taken, based on whether a filter is set. * We clean up the terminology of discard - no more 'remove' - to make sure we have consistency in the code. * Related: The 'discard' event is now scoped within the hierarchy; meaning, lists emit 'discard' when an item is removed, grouplist emits 'discard' when a group is removed, and the manager emits 'discard' when an entire notification model is removed. This means we can actually have proper hierarchy and organization with a single event, and not worry about clashing between the intentional 'discard' action and the event 'remove' that is also used while resorting happens. * The model manager emits a discard event when a model is removed so that the general list can listen to the manager and remove an entire batch of items if needed. * The pagination model now updates the count for the current page rather than some vague notion of the last page. This is also updated when the controller removes items, so we can get an accurate count in the page for the number of notifications that are displayed. Bug: T136891 Change-Id: I247c618042ef256fadf09922f7b83bd1ad361f64
2016-07-14 00:03:57 +00:00
mw.echo.ui.NotificationsListWidget.prototype.onModelManagerDiscard = function ( modelName ) {
var i,
items = this.getItems();
// For the moment, this is only relevant for xwiki bundles.
// Local single items will not get their entire model removed, but
// local bundles may - when that happens, the condition below should
// also deal with local bundles and removing them specifically
if ( modelName === 'xwiki' ) {
for ( i = 0; i < items.length; i++ ) {
if ( items[ i ] instanceof mw.echo.ui.CrossWikiNotificationItemWidget ) {
this.removeItems( [ items[ i ] ] );
this.checkForEmptyNotificationsList();
return;
}
}
}
};
/**
* Respond to model manager update event.
* This event means we are repopulating the entire list and the
* associated models within it.
*
* @param {Object} models Object of new models to populate the
* list.
*/
mw.echo.ui.NotificationsListWidget.prototype.resetDataFromModel = function ( models ) {
var i, modelId, model, subItems, subItem,
itemWidgets = [];
// Detach all attached models
for ( modelId in this.models ) {
this.detachModel( modelId );
}
// Attach and process new models
for ( modelId in models ) {
model = models[ modelId ];
this.attachModel( modelId, model );
// Build widgets based on the data in the model
if ( model.isGroup() ) {
if ( model.isForeign() ) {
// One Widget to Rule Them All
itemWidgets.push( new mw.echo.ui.CrossWikiNotificationItemWidget(
this.controller,
model,
{
$overlay: this.$overlay
}
) );
} else {
// local bundle
itemWidgets.push( new mw.echo.ui.BundleNotificationItemWidget(
this.controller,
model,
{
$overlay: this.$overlay,
bundle: false
}
) );
}
} else {
subItems = model.getItems();
// Separate widgets per item
for ( i = 0; i < subItems.length; i++ ) {
subItem = subItems[ i ];
itemWidgets.push( new mw.echo.ui.SingleNotificationItemWidget(
this.controller,
subItem,
{
$overlay: this.$overlay,
bundle: false
}
) );
}
}
}
// Reset the current items and re-add the new item widgets
this.clearItems();
this.addItems( itemWidgets );
this.checkForEmptyNotificationsList();
};
/**
* Attach a model to the widget
*
* @param {string} modelId Symbolic name for the model
* @param {mw.echo.dm.SortedList} model Notifications list model
*/
mw.echo.ui.NotificationsListWidget.prototype.attachModel = function ( modelId, model ) {
this.models[ modelId ] = model;
};
/**
* Detach a model from the widget
*
* @param {string} modelId Notifications list model
*/
mw.echo.ui.NotificationsListWidget.prototype.detachModel = function ( modelId ) {
this.models[ modelId ].disconnect( this );
delete this.models[ modelId ];
};
/**
* Reset the loading 'dummy' option widget
*
* @param {string} [label] Label for the option widget
* @param {string} [link] Link for the option widget
*/
mw.echo.ui.NotificationsListWidget.prototype.resetLoadingOption = function ( label, link ) {
this.loadingOptionWidget.setLabel( label || '' );
this.loadingOptionWidget.setLink( link || '' );
if ( this.isEmpty() ) {
this.addItems( [ this.loadingOptionWidget ] );
}
};
/**
* Check if the list of notifications is empty and udpate the placeholder
* widget as needed.
*/
mw.echo.ui.NotificationsListWidget.prototype.checkForEmptyNotificationsList = function () {
this.resetLoadingOption( this.isEmpty() ? mw.msg( 'echo-notification-placeholder' ) : '' );
};
/**
* Reset the 'initiallyUnseen' state of all items
*/
mw.echo.ui.NotificationsListWidget.prototype.resetInitiallyUnseenItems = function () {
var i,
itemWidgets = this.getItems();
for ( i = 0; i < itemWidgets.length; i++ ) {
itemWidgets[ i ].resetInitiallyUnseen();
}
};
} )( mediaWiki );