mediawiki-extensions-Echo/modules/viewmodel/mw.echo.dm.List.js

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Split alerts and messages in Echo Split the notifications into 'alert' and 'message' badget with two different flyouts. Also clean up styling and module behavior. ** Depends on ooui change Id4bbe14ba0bf6c for footers in popups. ** Depends on ooui change Ie93e4d6ed5637c for fixing a bug in inverted icons. ** MobileFrontend must also be updated to support the new modules in this patch I168f485d6e54cb4067 In this change: * Split notifcations into alert and messages and display those in two different badges. * Create two separate flyout/popups for each category with their notifications. * Create a view-model to control notification state and emit events for both the popup and the badge to intercept and react to. * Clean up module load and distribution: * Create an ext.echo.ui module for javascript-ui support and ooui widgets. * Create an ext.echo.nojs module that unifies all base classes that are needed for both nojs and js support, that the js version builds upon. * Create a separate ext.echo.logger module as a singleton that can be called to perform all logging. * Clean up style uses * Move the special page LESS file into nojs module so all styles load properly even in nojs mode. * Transfer some of the styling from JS to LESS for consistency. * Make the 'read more' button load already with the styles it needs to look like a button, since its behavior is similar in nojs and js vesions, but before its classes were applied only by the js, making it inconsistent and also making its appearance 'jump' from a link to a button. * Delete and clean up all old and unused files. * Moved 'Help.png' icon from modules/overlay to modules/icons for later use. Bug: T108190 Change-Id: I55f440ed9f64c46817f620328a6bb522d44c9ca9
2015-08-13 00:54:16 +00:00
( function ( $, mw ) {
/**
* Echo List mixin
*
* @mixin
* @abstract
* @constructor
* @param {Object} config Configuration options
*/
mw.echo.dm.List = function mwFlowDmList( config ) {
// Configuration initialization
config = config || {};
this.items = [];
// Store references to items by their ids
this.itemsById = {};
this.aggregateItemEvents = {};
};
/* Events */
/**
* @event add Items have been added
* @param {mw.echo.dm.NotificationItem[]} items Added items
* @param {number} index Index items were added at
*/
/**
* @event remove Items have been removed
* @param {mw.echo.dm.NotificationItem[]} items Removed items
*/
/**
* @event clear All items have been removed
*/
/* Methods */
/**
* Get all items
*
* @return {mw.echo.dm.NotificationItem[]} Items in the list
*/
mw.echo.dm.List.prototype.getItems = function () {
return this.items.slice( 0 );
};
/**
* Get an item by its id
* @param {string} id Item id
* @return {mw.echo.dm.NotificationItem} Item
*/
mw.echo.dm.List.prototype.getItemById = function ( id ) {
return this.itemsById[ id ];
};
/**
* Get the index of a specific item
*
* @param {mw.echo.dm.NotificationItem} item Requested item
* @return {number} Index of the item
*/
mw.echo.dm.List.prototype.getItemIndex = function ( item ) {
return this.items.indexOf( item );
};
/**
* Get number of items
*
* @return {number} Number of items in the list
*/
mw.echo.dm.List.prototype.getItemCount = function () {
return this.items.length;
};
/**
* Check if a list contains no items.
*
* @return {boolean} Group is empty
*/
mw.echo.dm.List.prototype.isEmpty = function () {
return !this.items.length;
};
/**
* Aggregate the events emitted by the group.
* Taken from oojs-ui's OO.ui.GroupElement#aggregate
*
* When events are aggregated, the group will listen to all contained items for the event,
* and then emit the event under a new name. The new event will contain an additional leading
* parameter containing the item that emitted the original event. Other arguments emitted from
* the original event are passed through.
*
* @param {Object.<string,string|null>} events An object keyed by the name of the event that should be
* aggregated (e.g., click) and the value of the new name to use (e.g., groupClick).
* A `null` value will remove aggregated events.
* @throws {Error} An error is thrown if aggregation already exists.
*/
mw.echo.dm.List.prototype.aggregate = function ( events ) {
var i, len, item, add, remove, itemEvent, groupEvent;
for ( itemEvent in events ) {
groupEvent = events[ itemEvent ];
// Remove existing aggregated event
if ( Object.prototype.hasOwnProperty.call( this.aggregateItemEvents, itemEvent ) ) {
// Don't allow duplicate aggregations
if ( groupEvent ) {
throw new Error( 'Duplicate item event aggregation for ' + itemEvent );
}
// Remove event aggregation from existing items
for ( i = 0, len = this.items.length; i < len; i++ ) {
item = this.items[ i ];
if ( item.connect && item.disconnect ) {
remove = {};
remove[ itemEvent ] = [ 'emit', this.aggregateItemEvents[ itemEvent ], item ];
item.disconnect( this, remove );
}
}
// Prevent future items from aggregating event
delete this.aggregateItemEvents[ itemEvent ];
}
// Add new aggregate event
if ( groupEvent ) {
// Make future items aggregate event
this.aggregateItemEvents[ itemEvent ] = groupEvent;
// Add event aggregation to existing items
for ( i = 0, len = this.items.length; i < len; i++ ) {
item = this.items[ i ];
if ( item.connect && item.disconnect ) {
add = {};
add[ itemEvent ] = [ 'emit', groupEvent, item ];
item.connect( this, add );
}
}
}
}
};
/**
* Add items
*
* @param {mw.echo.dm.NotificationItem[]} items Items to add
* @param {number} index Index to add items at
* @chainable
* @fires add
*/
mw.echo.dm.List.prototype.addItems = function ( items, index ) {
var i, len, item, event, events, currentIndex, existingItem, at;
if ( items.length === 0 ) {
return this;
}
// Support adding existing items at new locations
for ( i = 0, len = items.length; i < len; i++ ) {
item = items[i];
existingItem = this.getItemById( item.getId() );
// Check if item exists then remove it first, effectively "moving" it
currentIndex = this.items.indexOf( existingItem );
if ( currentIndex >= 0 ) {
this.removeItems( [ existingItem ] );
// Adjust index to compensate for removal
if ( currentIndex < index ) {
index--;
}
}
// Add the item
if ( item.connect && item.disconnect && !$.isEmptyObject( this.aggregateItemEvents ) ) {
events = {};
for ( event in this.aggregateItemEvents ) {
events[ event ] = [ 'emit', this.aggregateItemEvents[ event ], item ];
}
item.connect( this, events );
}
// Add by reference
this.itemsById[ item.getId() ] = items[i];
}
if ( index === undefined || index < 0 || index >= this.items.length ) {
at = this.items.length;
this.items.push.apply( this.items, items );
} else if ( index === 0 ) {
at = 0;
this.items.unshift.apply( this.items, items );
} else {
at = index;
this.items.splice.apply( this.items, [ index, 0 ].concat( items ) );
}
this.emit( 'add', items, at );
return this;
};
/**
* Remove items
*
* @param {mw.echo.dm.NotificationItem[]} items Items to remove
* @chainable
* @fires remove
*/
mw.echo.dm.List.prototype.removeItems = function ( items ) {
var i, len, item, index, remove, itemEvent,
removed = [];
if ( items.length === 0 ) {
return this;
}
// Remove specific items
for ( i = 0, len = items.length; i < len; i++ ) {
item = items[ i ];
index = this.items.indexOf( item );
if ( index !== -1 ) {
if (
item.connect && item.disconnect &&
!$.isEmptyObject( this.aggregateItemEvents )
) {
remove = {};
if ( Object.prototype.hasOwnProperty.call( this.aggregateItemEvents, itemEvent ) ) {
remove[ itemEvent ] = [ 'emit', this.aggregateItemEvents[ itemEvent ], item ];
}
item.disconnect( this, remove );
}
this.items.splice( index, 1 );
// Remove reference by Id
delete this.itemsById[ item.getId() ];
}
}
this.emit( 'remove', removed );
return this;
};
/**
* Clear all items
*
* @fires clear
*/
mw.echo.dm.List.prototype.clearItems = function () {
var i, len, item, remove, itemEvent;
// Remove all items
for ( i = 0, len = this.items.length; i < len; i++ ) {
item = this.items[ i ];
if (
item.connect && item.disconnect &&
!$.isEmptyObject( this.aggregateItemEvents )
) {
remove = {};
if ( Object.prototype.hasOwnProperty.call( this.aggregateItemEvents, itemEvent ) ) {
remove[ itemEvent ] = [ 'emit', this.aggregateItemEvents[ itemEvent ], item ];
}
item.disconnect( this, remove );
}
}
this.items = [];
this.itemsById = {};
this.emit( 'clear' );
return this;
};
}( jQuery, mediaWiki ) );