mirror of
https://github.com/StarCitizenTools/mediawiki-skins-Citizen.git
synced 2024-12-02 18:06:21 +00:00
132 lines
4.1 KiB
JavaScript
132 lines
4.1 KiB
JavaScript
/**
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* Based on Vector
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* Wait for first paint before calling this function. That's its whole purpose.
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*
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* Some CSS animations and transitions are "disabled" by default as a workaround to this old Chrome
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* bug, https://bugs.chromium.org/p/chromium/issues/detail?id=332189, which otherwise causes them to
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* render in their terminal state on page load. By adding the `vector-animations-ready` class to the
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* `html` root element **after** first paint, the animation selectors suddenly match causing the
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* animations to become "enabled" when they will work properly. A similar pattern is used in Minerva
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* (see T234570#5779890, T246419).
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*
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* Example usage in Less:
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*
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* ```less
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* .foo {
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* color: #f00;
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* .transform( translateX( -100% ) );
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* }
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*
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* // This transition will be disabled initially for JavaScript users. It will never be enabled for
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* // no-JS users.
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* .citizen-animations-ready .foo {
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* .transition( transform 100ms ease-out; );
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* }
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* ```
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*
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* @param {Document} document
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* @return {void}
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*/
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function enableCssAnimations( document ) {
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document.documentElement.classList.add( 'citizen-animations-ready' );
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}
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/**
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* Initialize checkboxHacks
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* TODO: Maybe ToC should init checkboxHack in its own RL module?
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*
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* @param {Window} window
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* @return {void}
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*/
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function initCheckboxHack( window ) {
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const checkboxHack = require( './checkboxHack.js' ),
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drawer = {
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button: document.getElementById( 'citizen-drawer__buttonCheckbox' ),
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checkbox: document.getElementById( 'citizen-drawer__checkbox' ),
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target: document.getElementById( 'citizen-drawer__card' )
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},
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personalMenu = {
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button: document.getElementById( 'citizen-personalMenu__buttonCheckbox' ),
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checkbox: document.getElementById( 'citizen-personalMenu__checkbox' ),
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target: document.getElementById( 'citizen-personalMenu__card' )
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},
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checkboxObjs = [ drawer, personalMenu ];
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// This should be in ToC script
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// And the media query needs to be synced with the less variable
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// Also this does not monitor screen size changes
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if ( document.body.classList.contains( 'skin-citizen-has-toc' ) &&
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window.matchMedia( 'screen and (max-width: 1300px)' ) ) {
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const tocContainer = document.getElementById( 'toc' );
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if ( tocContainer ) {
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const toc = {
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button: tocContainer.querySelector( '.toctogglelabel' ),
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checkbox: document.getElementById( 'toctogglecheckbox' ),
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target: tocContainer.querySelector( 'ul' )
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};
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checkboxObjs.push( toc );
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}
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}
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checkboxObjs.forEach( ( checkboxObj ) => {
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if (
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checkboxObj.checkbox instanceof HTMLInputElement &&
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checkboxObj.button &&
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checkboxObj.target
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) {
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checkboxHack.bindToggleOnClick( checkboxObj.checkbox, checkboxObj.button );
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checkboxHack.bindUpdateAriaExpandedOnInput( checkboxObj.checkbox, checkboxObj.button );
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checkboxHack.updateAriaExpanded( checkboxObj.checkbox, checkboxObj.button );
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checkboxHack.bindToggleOnSpaceEnter( checkboxObj.checkbox, checkboxObj.button );
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checkboxHack.bindDismissOnClickOutside(
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window, checkboxObj.checkbox, checkboxObj.button, checkboxObj.target
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);
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checkboxHack.bindDismissOnEscape( window, checkboxObj.checkbox );
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}
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} );
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}
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/**
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* Add a class to indicate that page title is outside of viewport
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*
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* @param {Document} document
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* @return {void}
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*/
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function onTitleHidden( document ) {
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const title = document.getElementById( 'firstHeading' );
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if ( title ) {
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const observer = new IntersectionObserver( ( entries ) => {
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if ( !entries[ 0 ].isIntersecting ) {
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document.body.classList.add( 'skin-citizen--titlehidden' );
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} else {
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document.body.classList.remove( 'skin-citizen--titlehidden' );
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}
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} );
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observer.observe( title );
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}
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}
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/**
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* @param {Window} window
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* @return {void}
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*/
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function main( window ) {
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const theme = require( './theme.js' ),
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search = require( './search.js' );
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enableCssAnimations( window.document );
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theme.init( window );
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search.init( window );
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initCheckboxHack( window );
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onTitleHidden( window.document );
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window.addEventListener( 'beforeunload', () => {
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document.documentElement.classList.add( 'citizen-loading' );
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}, false );
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mw.loader.load( 'skins.citizen.preferences' );
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}
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main( window );
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