mediawiki-skins-Citizen/resources/skins.citizen.scripts/checkboxHack.js

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/**
* Based on the core checkboxHack,
* backported because some features are not avaliable in 1.35,
* see https://github.com/wikimedia/mediawiki/blob/master/resources/src/mediawiki.page.ready/checkboxHack.js
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*
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* TODO: Use core module when we move to 1.39
*/
/**
* Revise the button's `aria-expanded` state to match the checked state.
*
* @param {HTMLInputElement} checkbox
* @return {void}
* @ignore
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*/
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function updateAriaExpanded( checkbox ) {
checkbox.setAttribute( 'aria-expanded', checkbox.checked.toString() );
}
/**
* Set the checked state and fire the 'input' event.
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* Programmatic changes to checkbox.checked do not trigger an input or change event.
* The input event in turn will call updateAriaExpanded().
*
* setCheckedState() is called when a user event on some element other than the checkbox
* should result in changing the checkbox state.
*
* Per https://html.spec.whatwg.org/multipage/indices.html#event-input
* Input event is fired at controls when the user changes the value.
* Per https://html.spec.whatwg.org/multipage/input.html#checkbox-state-(type=checkbox):event-input
* Fire an event named input at the element with the bubbles attribute initialized to true.
*
* https://html.spec.whatwg.org/multipage/indices.html#event-change
* For completeness the 'change' event should be fired too,
* however we make no use of the 'change' event,
* nor expect it to be used, thus firing it
* would be unnecessary load.
*
* @param {HTMLInputElement} checkbox
* @param {boolean} checked
* @return {void}
* @ignore
*/
function setCheckedState( checkbox, checked ) {
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/** @type {Event} @ignore */
let e;
checkbox.checked = checked;
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// Chrome and Firefox sends the builtin Event with .bubbles == true and .composed == true.
if ( typeof Event === 'function' ) {
e = new Event( 'input', { bubbles: true, composed: true } );
} else {
// IE 9-11, FF 6-10, Chrome 9-14, Safari 5.1, Opera 11.5, Android 3-4.3
e = document.createEvent( 'CustomEvent' );
if ( !e ) {
return;
}
e.initCustomEvent( 'input', true /* canBubble */, false, false );
}
checkbox.dispatchEvent( e );
}
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/**
* Returns true if the Event's target is an inclusive descendant of any the checkbox hack's
* constituents (checkbox, button, or target), and false otherwise.
*
* @param {HTMLInputElement} checkbox
* @param {HTMLElement} button
* @param {Node} target
* @param {Event} event
* @return {boolean}
* @ignore
*/
function containsEventTarget( checkbox, button, target, event ) {
return event.target instanceof Node && (
checkbox.contains( event.target ) ||
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button.contains( event.target ) ||
target.contains( event.target )
);
}
/**
* Dismiss the target when event is outside the checkbox, button, and target.
* In simple terms this closes the target (menu, typically) when clicking somewhere else.
*
* @param {HTMLInputElement} checkbox
* @param {HTMLElement} button
* @param {Node} target
* @param {Event} event
* @return {void}
* @ignore
*/
function dismissIfExternalEventTarget( checkbox, button, target, event ) {
if ( checkbox.checked && !containsEventTarget( checkbox, button, target, event ) ) {
setCheckedState( checkbox, false );
}
}
/**
* Update the `aria-expanded` attribute based on checkbox state (target visibility) changes.
*
* @param {HTMLInputElement} checkbox
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* @return {function(): void} Cleanup function that removes the added event listeners.
* @ignore
*/
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function bindUpdateAriaExpandedOnInput( checkbox ) {
const listener = updateAriaExpanded.bind( undefined, checkbox );
// Whenever the checkbox state changes, update the `aria-expanded` state.
checkbox.addEventListener( 'input', listener );
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return function () {
checkbox.removeEventListener( 'input', listener );
};
}
/**
* Manually change the checkbox state to avoid a focus change when using a pointing device.
*
* @param {HTMLInputElement} checkbox
* @param {HTMLElement} button
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* @return {function(): void} Cleanup function that removes the added event listeners.
* @ignore
*/
function bindToggleOnClick( checkbox, button ) {
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function listener( event ) {
// Do not allow the browser to handle the checkbox. Instead, manually toggle it which does
// not alter focus.
event.preventDefault();
setCheckedState( checkbox, !checkbox.checked );
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}
button.addEventListener( 'click', listener, true );
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return function () {
button.removeEventListener( 'click', listener, true );
};
}
/**
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* Manually change the checkbox state when the button is focused and Enter is pressed.
*
* @param {HTMLInputElement} checkbox
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* @return {function(): void} Cleanup function that removes the added event listeners.
* @ignore
*/
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function bindToggleOnEnter( checkbox ) {
function onKeyup( /** @type {KeyboardEvent} @ignore */ event ) {
// Only handle ENTER.
if ( event.key !== 'Enter' ) {
return;
}
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setCheckedState( checkbox, !checkbox.checked );
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}
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checkbox.addEventListener( 'keyup', onKeyup );
return function () {
checkbox.removeEventListener( 'keyup', onKeyup );
};
}
/**
* Dismiss the target when clicking elsewhere and update the `aria-expanded` attribute based on
* checkbox state (target visibility).
*
* @param {Window} window
* @param {HTMLInputElement} checkbox
* @param {HTMLElement} button
* @param {Node} target
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* @return {function(): void} Cleanup function that removes the added event listeners.
* @ignore
*/
function bindDismissOnClickOutside( window, checkbox, button, target ) {
const listener = dismissIfExternalEventTarget.bind( undefined, checkbox, button, target );
window.addEventListener( 'click', listener, true );
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return function () {
window.removeEventListener( 'click', listener, true );
};
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}
/**
* Dismiss the target when focusing elsewhere and update the `aria-expanded` attribute based on
* checkbox state (target visibility).
*
* @param {Window} window
* @param {HTMLInputElement} checkbox
* @param {HTMLElement} button
* @param {Node} target
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* @return {function(): void} Cleanup function that removes the added event listeners.
* @ignore
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*/
function bindDismissOnFocusLoss( window, checkbox, button, target ) {
// If focus is given to any element outside the target, dismiss the target. Setting a focusout
// listener on the target would be preferable, but this interferes with the click listener.
const listener = dismissIfExternalEventTarget.bind( undefined, checkbox, button, target );
window.addEventListener( 'focusin', listener, true );
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return function () {
window.removeEventListener( 'focusin', listener, true );
};
}
/**
* Dismiss the target when ESCAPE is pressed.
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* NOTE: This is not a part of the core checkboxHack API
*
* @param {Window} window
* @param {HTMLInputElement} checkbox
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* @return {function(): void} Cleanup function that removes the added event listeners.
* @ignore
*/
function bindDismissOnEscape( window, checkbox ) {
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const onKeyup = ( /** @type {KeyboardEvent} */ event ) => {
// Only handle ESCAPE
if ( event.key !== 'Escape' ) {
return;
}
setCheckedState( checkbox, false );
};
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window.addEventListener( 'keyup', onKeyup, true );
return function () {
window.removeEventListener( 'keyup', onKeyup );
};
}
/**
* Dismiss the target when clicking or focusing elsewhere and update the `aria-expanded` attribute
* based on checkbox state (target visibility) changes made by **the user.** When tapping the button
* itself, clear the focus outline.
*
* This function calls the other bind* functions and is the only expected interaction for most use
* cases. It's constituents are provided distinctly for the other use cases.
*
* @param {Window} window
* @param {HTMLInputElement} checkbox The underlying hidden checkbox that controls target
* visibility.
* @param {HTMLElement} button The visible label icon associated with the checkbox. This button
* toggles the state of the underlying checkbox.
* @param {Node} target The Node to toggle visibility of based on checkbox state.
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* @return {function(): void} Cleanup function that removes the added event listeners.
* @ignore
*/
function bind( window, checkbox, button, target ) {
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const cleanups = [
bindUpdateAriaExpandedOnInput( checkbox ),
bindToggleOnClick( checkbox, button ),
bindToggleOnEnter( checkbox ),
bindDismissOnClickOutside( window, checkbox, button, target ),
bindDismissOnFocusLoss( window, checkbox, button, target ),
bindDismissOnEscape( window, checkbox )
];
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return function () {
cleanups.forEach( function ( cleanup ) {
cleanup();
} );
};
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}
module.exports = {
updateAriaExpanded: updateAriaExpanded,
bindUpdateAriaExpandedOnInput: bindUpdateAriaExpandedOnInput,
bindToggleOnClick: bindToggleOnClick,
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bindToggleOnEnter: bindToggleOnEnter,
bindDismissOnClickOutside: bindDismissOnClickOutside,
bindDismissOnFocusLoss: bindDismissOnFocusLoss,
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bindDismissOnEscape: bindDismissOnEscape,
bind: bind
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};